BWAPI
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#include <StrategyManager.h>
Public Member Functions | |
StrategyManager (ProductionManager *productionManager) | |
~StrategyManager () | |
void | onFrame () |
void | handleCloakedEnemy () |
void | checkGasSteal (BWAPI::Unit *unit) |
StateMachine< StrategyManager > * | GetFSM () |
StrategyManager::StrategyManager | ( | ProductionManager * | productionManager | ) |
void StrategyManager::checkGasSteal | ( | BWAPI::Unit * | unit | ) |
StateMachine<StrategyManager>* StrategyManager::GetFSM | ( | ) | [inline] |
void StrategyManager::handleCloakedEnemy | ( | ) |
void StrategyManager::onFrame | ( | ) |