BWAPI
|
AOEThreatClass(Unit unit) | AOEThreatClass | |
AOEThreatClass(BWAPI::Bullet *bullet) | AOEThreatClass | |
draw() const | AOEThreatClass | |
getPosition() const | AOEThreatClass | |
getRadius() const | AOEThreatClass | |
getTarget() const | AOEThreatClass | |
hasGone() const | AOEThreatClass | |
isAirThreat() const | AOEThreatClass | |
isEnergyThreat() const | AOEThreatClass | |
isGroundThreat() const | AOEThreatClass | |
mBullet | AOEThreatClass | [private] |
mUnit | AOEThreatClass | [private] |