BWAPI
File List
Here is a list of all files with brief descriptions:
Skynet/include/BWAPI.h [code]
Skynet/include/BWAPI/AIModule.h [code]
Skynet/include/BWAPI/Bitmap.h [code]
Skynet/include/BWAPI/Bullet.h [code]
Skynet/include/BWAPI/BulletType.h [code]
Skynet/include/BWAPI/Client.h [code]
Skynet/include/BWAPI/Color.h [code]
Skynet/include/BWAPI/Constants.h [code]
Skynet/include/BWAPI/CoordinateType.h [code]
Skynet/include/BWAPI/DamageType.h [code]
Skynet/include/BWAPI/Error.h [code]
Skynet/include/BWAPI/Event.h [code]
Skynet/include/BWAPI/EventType.h [code]
Skynet/include/BWAPI/ExplosionType.h [code]
Skynet/include/BWAPI/Flag.h [code]
Skynet/include/BWAPI/Force.h [code]
Skynet/include/BWAPI/Game.h [code]
Skynet/include/BWAPI/GameType.h [code]
Skynet/include/BWAPI/Input.h [code]
Skynet/include/BWAPI/Latency.h [code]
Skynet/include/BWAPI/Order.h [code]
Skynet/include/BWAPI/Player.h [code]
Skynet/include/BWAPI/PlayerType.h [code]
Skynet/include/BWAPI/Position.h [code]
Skynet/include/BWAPI/Race.h [code]
Skynet/include/BWAPI/TechType.h [code]
Skynet/include/BWAPI/TilePosition.h [code]
Skynet/include/BWAPI/TournamentAction.h [code]
Skynet/include/BWAPI/Unit.h [code]
Skynet/include/BWAPI/UnitCommand.h [code]
Skynet/include/BWAPI/UnitCommandType.h [code]
Skynet/include/BWAPI/UnitSizeType.h [code]
Skynet/include/BWAPI/UnitType.h [code]
Skynet/include/BWAPI/UpgradeType.h [code]
Skynet/include/BWAPI/WeaponType.h [code]
Skynet/include/BWAPI/Client/BulletData.h [code]
Skynet/include/BWAPI/Client/BulletImpl.h [code]
Skynet/include/BWAPI/Client/Client.h [code]
Skynet/include/BWAPI/Client/Command.h [code]
Skynet/include/BWAPI/Client/CommandType.h [code]
Skynet/include/BWAPI/Client/Event.h [code]
Skynet/include/BWAPI/Client/ForceData.h [code]
Skynet/include/BWAPI/Client/ForceImpl.h [code]
Skynet/include/BWAPI/Client/GameData.h [code]
Skynet/include/BWAPI/Client/GameImpl.h [code]
Skynet/include/BWAPI/Client/PlayerData.h [code]
Skynet/include/BWAPI/Client/PlayerImpl.h [code]
Skynet/include/BWAPI/Client/Shape.h [code]
Skynet/include/BWAPI/Client/ShapeType.h [code]
Skynet/include/BWAPI/Client/UnitCommand.h [code]
Skynet/include/BWAPI/Client/UnitData.h [code]
Skynet/include/BWAPI/Client/UnitImpl.h [code]
Skynet/Skynet/AdvancedGroup.cpp [code]
Skynet/Skynet/AdvancedGroup.h [code]
Skynet/Skynet/AOEThreat.cpp [code]
Skynet/Skynet/AOEThreat.h [code]
Skynet/Skynet/AOEThreatTracker.cpp [code]
Skynet/Skynet/AOEThreatTracker.h [code]
Skynet/Skynet/ArbiterAction.cpp [code]
Skynet/Skynet/ArbiterAction.h [code]
Skynet/Skynet/ArconZealotKillUnDetected.cpp [code]
Skynet/Skynet/ArconZealotKillUnDetected.h [code]
Skynet/Skynet/Base.cpp [code]
Skynet/Skynet/Base.h [code]
Skynet/Skynet/BaseSquad.h [code]
Skynet/Skynet/BaseTracker.cpp [code]
Skynet/Skynet/BaseTracker.h [code]
Skynet/Skynet/BasicUnitAction.cpp [code]
Skynet/Skynet/BasicUnitAction.h [code]
Skynet/Skynet/Behaviour.cpp [code]
Skynet/Skynet/Behaviour.h [code]
Skynet/Skynet/BlockedPathManager.cpp [code]
Skynet/Skynet/BlockedPathManager.h [code]
Skynet/Skynet/BorderPosition.cpp [code]
Skynet/Skynet/BorderPosition.h [code]
Skynet/Skynet/BorderTracker.cpp [code]
Skynet/Skynet/BorderTracker.h [code]
Skynet/Skynet/BufferedBox.h [code]
Skynet/Skynet/BufferedCircle.h [code]
Skynet/Skynet/BufferedDot.h [code]
Skynet/Skynet/BufferedEllipse.h [code]
Skynet/Skynet/BufferedItem.h [code]
Skynet/Skynet/BufferedLine.h [code]
Skynet/Skynet/BufferedText.h [code]
Skynet/Skynet/BufferedTriangle.h [code]
Skynet/Skynet/BuildingPlacer.cpp [code]
Skynet/Skynet/BuildingPlacer.h [code]
Skynet/Skynet/BuildOrder.cpp [code]
Skynet/Skynet/BuildOrder.h [code]
Skynet/Skynet/BuildOrderManager.cpp [code]
Skynet/Skynet/BuildOrderManager.h [code]
Skynet/Skynet/BuildTilePath.cpp [code]
Skynet/Skynet/BuildTilePath.h [code]
Skynet/Skynet/Chokepoint.cpp [code]
Skynet/Skynet/Chokepoint.h [code]
Skynet/Skynet/Condition.cpp [code]
Skynet/Skynet/Condition.h [code]
Skynet/Skynet/ConstructionTask.cpp [code]
Skynet/Skynet/ConstructionTask.h [code]
Skynet/Skynet/DefaultSquad.cpp [code]
Skynet/Skynet/DefaultSquad.h [code]
Skynet/Skynet/DefenseSquad.cpp [code]
Skynet/Skynet/DefenseSquad.h [code]
Skynet/Skynet/DetectorAction.cpp [code]
Skynet/Skynet/DetectorAction.h [code]
Skynet/Skynet/DLL.cpp [code]
Skynet/Skynet/DrawBuffer.cpp [code]
Skynet/Skynet/DrawBuffer.h [code]
Skynet/Skynet/DrawingHelper.cpp [code]
Skynet/Skynet/DrawingHelper.h [code]
Skynet/Skynet/DropAction.cpp [code]
Skynet/Skynet/DropAction.h [code]
Skynet/Skynet/ExpansionManager.cpp [code]
Skynet/Skynet/ExpansionManager.h [code]
Skynet/Skynet/GameProgressDetection.cpp [code]
Skynet/Skynet/GameProgressDetection.h [code]
Skynet/Skynet/GatherTask.cpp [code]
Skynet/Skynet/GatherTask.h [code]
Skynet/Skynet/Goal.cpp [code]
Skynet/Skynet/Goal.h [code]
Skynet/Skynet/GoalAction.cpp [code]
Skynet/Skynet/GoalAction.h [code]
Skynet/Skynet/Heap.h [code]
Skynet/Skynet/IdleTask.cpp [code]
Skynet/Skynet/IdleTask.h [code]
Skynet/Skynet/Interface.h [code]
Skynet/Skynet/LatencyTracker.cpp [code]
Skynet/Skynet/LatencyTracker.h [code]
Skynet/Skynet/LoadOtherBuilds.cpp [code]
Skynet/Skynet/LoadProtossBuilds.cpp [code]
Skynet/Skynet/LoadTerranBuilds.cpp [code]
Skynet/Skynet/LoadZergBuilds.cpp [code]
Skynet/Skynet/Logger.h [code]
Skynet/Skynet/MacroManager.cpp [code]
Skynet/Skynet/MacroManager.h [code]
Skynet/Skynet/MapHelper.cpp [code]
Skynet/Skynet/MapHelper.h [code]
Skynet/Skynet/MicroAction.h [code]
Skynet/Skynet/MineBlockingMineralTask.cpp [code]
Skynet/Skynet/MineBlockingMineralTask.h [code]
Skynet/Skynet/MineDragAction.cpp [code]
Skynet/Skynet/MineDragAction.h [code]
Skynet/Skynet/MorphTask.cpp [code]
Skynet/Skynet/MorphTask.h [code]
Skynet/Skynet/ObserverScoutTask.cpp [code]
Skynet/Skynet/ObserverScoutTask.h [code]
Skynet/Skynet/OperatorType.h [code]
Skynet/Skynet/PathFinder.cpp [code]
Skynet/Skynet/PathFinder.h [code]
Skynet/Skynet/PlayerTracker.cpp [code]
Skynet/Skynet/PlayerTracker.h [code]
Skynet/Skynet/PositionPath.cpp [code]
Skynet/Skynet/PositionPath.h [code]
Skynet/Skynet/PsiStormAction.cpp [code]
Skynet/Skynet/PsiStormAction.h [code]
Skynet/Skynet/PylonPowerTracker.cpp [code]
Skynet/Skynet/PylonPowerTracker.h [code]
Skynet/Skynet/RectangleArray.h [code]
Skynet/Skynet/Region.cpp [code]
Skynet/Skynet/Region.h [code]
Skynet/Skynet/RegionPath.cpp [code]
Skynet/Skynet/RegionPath.h [code]
Skynet/Skynet/Requirement.cpp [code]
Skynet/Skynet/Requirement.h [code]
Skynet/Skynet/RequirementGroup.cpp [code]
Skynet/Skynet/RequirementGroup.h [code]
Skynet/Skynet/ReservedLocation.cpp [code]
Skynet/Skynet/ReservedLocation.h [code]
Skynet/Skynet/ResourceManager.cpp [code]
Skynet/Skynet/ResourceManager.h [code]
Skynet/Skynet/ResourceTracker.cpp [code]
Skynet/Skynet/ResourceTracker.h [code]
Skynet/Skynet/ScoutData.cpp [code]
Skynet/Skynet/ScoutData.h [code]
Skynet/Skynet/ScoutManager.cpp [code]
Skynet/Skynet/ScoutManager.h [code]
Skynet/Skynet/Singleton.h [code]
Skynet/Skynet/Skynet.cpp [code]
Skynet/Skynet/Skynet.h [code]
Skynet/Skynet/SquadManager.cpp [code]
Skynet/Skynet/SquadManager.h [code]
Skynet/Skynet/SupplyManager.cpp [code]
Skynet/Skynet/SupplyManager.h [code]
Skynet/Skynet/Task.h [code]
Skynet/Skynet/TaskManager.cpp [code]
Skynet/Skynet/TaskManager.h [code]
Skynet/Skynet/TaskPump.cpp [code]
Skynet/Skynet/TaskPump.h [code]
Skynet/Skynet/TechTask.cpp [code]
Skynet/Skynet/TechTask.h [code]
Skynet/Skynet/TerrainAnaysis.cpp [code]
Skynet/Skynet/TerrainAnaysis.h [code]
Skynet/Skynet/TrainScarabAction.cpp [code]
Skynet/Skynet/TrainScarabAction.h [code]
Skynet/Skynet/TrainTask.cpp [code]
Skynet/Skynet/TrainTask.h [code]
Skynet/Skynet/TypeSafeEnum.h [code]
Skynet/Skynet/Unit.cpp [code]
Skynet/Skynet/Unit.h [code]
Skynet/Skynet/UnitFilter.cpp [code]
Skynet/Skynet/UnitFilter.h [code]
Skynet/Skynet/UnitGroup.cpp [code]
Skynet/Skynet/UnitGroup.h [code]
Skynet/Skynet/UnitHelper.cpp [code]
Skynet/Skynet/UnitHelper.h [code]
Skynet/Skynet/UnitInformation.cpp [code]
Skynet/Skynet/UnitInformation.h [code]
Skynet/Skynet/UnitPredictor.cpp [code]
Skynet/Skynet/UnitPredictor.h [code]
Skynet/Skynet/UnitTracker.cpp [code]
Skynet/Skynet/UnitTracker.h [code]
Skynet/Skynet/UpgradeTask.cpp [code]
Skynet/Skynet/UpgradeTask.h [code]
Skynet/Skynet/Vector.h [code]
Skynet/Skynet/WalkPosition.h [code]
Skynet/Skynet/WalkPositionPath.cpp [code]
Skynet/Skynet/WalkPositionPath.h [code]
Skynet/Skynet/WallTracker.cpp [code]
Skynet/Skynet/WallTracker.h [code]
Skynet/Skynet/WorkerScoutTask.cpp [code]
Skynet/Skynet/WorkerScoutTask.h [code]
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