BWAPI
Skynet/Skynet/AOEThreatTracker.h
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00001 #pragma once
00002 
00003 #include "Interface.h"
00004 #include "Singleton.h"
00005 
00006 #include "AOEThreat.h"
00007 
00008 class AOEThreatTrackerClass
00009 {
00010 public:
00011         void update();
00012 
00013         AOEThreat getClosestGroundThreat(const Position &pos) const;
00014         AOEThreat getClosestAirThreat(const Position &pos) const;
00015         AOEThreat getClosestEnergyThreat(const Position &pos) const;
00016         AOEThreat getClosestThreat(Unit unit) const;
00017 
00018         bool isTargetOfThreat(Unit unit) const;
00019 
00020 private:
00021         std::set<AOEThreat> mAllThreats;
00022         std::map<Unit, AOEThreat> mUnitThreats;
00023         std::map<BWAPI::Bullet*, AOEThreat> mBulletThreats;
00024 };
00025 typedef Singleton<AOEThreatTrackerClass> AOEThreatTracker;
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