BWAPI
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#include <Position.h>
Public Member Functions | |
Position () | |
Position (const TilePosition &position) | |
Position (int x, int y) | |
bool | operator== (const Position &position) const |
bool | operator!= (const Position &position) const |
bool | operator< (const Position &position) const |
operator bool () const | |
bool | isValid () const |
Position | operator+ (const Position &position) const |
Position | operator- (const Position &position) const |
Position & | makeValid () |
Position & | operator+= (const Position &position) |
Position & | operator-= (const Position &position) |
double | getDistance (const Position &position) const |
int | getApproxDistance (const Position &position) const |
double | getLength () const |
bool | hasPath (const Position &destination) const |
int & | x () |
int & | y () |
int | x () const |
int | y () const |
Private Attributes | |
int | _x |
int | _y |
Definition at line 8 of file Position.h.
BWAPI::Position::Position | ( | const TilePosition & | position | ) | [explicit] |
BWAPI::Position::Position | ( | int | x, |
int | y | ||
) |
int BWAPI::Position::getApproxDistance | ( | const Position & | position | ) | const |
Referenced by UnitClass::attack(), TerrainAnaysisClass::createBases(), UnitHelper::getDistance(), MapHelper::getGroundDistance(), ScoutDataClass::getLastPosition(), PositionPath::getLength(), ScoutDataClass::getNextPosition(), UnitClass::getPosition(), UnitClass::move(), PossibleLocationCompare::operator()(), and BuildingPlacerClass::reserveResourceSpace().
double BWAPI::Position::getDistance | ( | const Position & | position | ) | const |
double BWAPI::Position::getLength | ( | ) | const |
bool BWAPI::Position::hasPath | ( | const Position & | destination | ) | const |
bool BWAPI::Position::isValid | ( | ) | const |
BWAPI::Position::operator bool | ( | ) | const |
bool BWAPI::Position::operator!= | ( | const Position & | position | ) | const |
bool BWAPI::Position::operator< | ( | const Position & | position | ) | const |
bool BWAPI::Position::operator== | ( | const Position & | position | ) | const |
int& BWAPI::Position::x | ( | ) |
Referenced by AOEThreatClass::draw(), ChokepointClass::draw(), RegionClass::draw(), ScoutDataClass::drawDebug(), BaseClass::drawDebugInfo(), PositionPath::drawPath(), DrawingHelperClass::drawProgressBar(), UnitClass::drawUnitPosition(), UnitHelper::getDistance(), TerrainAnaysisClass::getRegion(), UnitClass::getTilePosition(), PossibleLocationCompare::operator()(), and DefenseSquadTask::updateRequirements().
int BWAPI::Position::x | ( | ) | const |
int& BWAPI::Position::y | ( | ) |
Referenced by AOEThreatClass::draw(), ChokepointClass::draw(), RegionClass::draw(), ScoutDataClass::drawDebug(), BaseClass::drawDebugInfo(), PositionPath::drawPath(), DrawingHelperClass::drawProgressBar(), UnitClass::drawUnitPosition(), UnitHelper::getDistance(), TerrainAnaysisClass::getRegion(), UnitClass::getTilePosition(), PossibleLocationCompare::operator()(), and DefenseSquadTask::updateRequirements().
int BWAPI::Position::y | ( | ) | const |
int BWAPI::Position::_x [private] |
Definition at line 33 of file Position.h.
int BWAPI::Position::_y [private] |
Definition at line 34 of file Position.h.