BWAPI
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#include <TilePosition.h>
Public Member Functions | |
TilePosition () | |
TilePosition (const Position &position) | |
TilePosition (int x, int y) | |
bool | operator== (const TilePosition &TilePosition) const |
bool | operator!= (const TilePosition &TilePosition) const |
bool | operator< (const TilePosition &TilePosition) const |
bool | isValid () const |
operator bool () const | |
TilePosition | operator+ (const TilePosition &position) const |
TilePosition | operator- (const TilePosition &position) const |
TilePosition & | makeValid () |
TilePosition & | operator+= (const TilePosition &position) |
TilePosition & | operator-= (const TilePosition &position) |
double | getDistance (const TilePosition &position) const |
double | getLength () const |
bool | hasPath (const TilePosition &destination) const |
int & | x () |
int & | y () |
int | x () const |
int | y () const |
Private Attributes | |
int | _x |
int | _y |
Definition at line 8 of file TilePosition.h.
BWAPI::TilePosition::TilePosition | ( | const Position & | position | ) | [explicit] |
BWAPI::TilePosition::TilePosition | ( | int | x, |
int | y | ||
) |
double BWAPI::TilePosition::getDistance | ( | const TilePosition & | position | ) | const |
double BWAPI::TilePosition::getLength | ( | ) | const |
bool BWAPI::TilePosition::hasPath | ( | const TilePosition & | destination | ) | const |
bool BWAPI::TilePosition::isValid | ( | ) | const |
Referenced by MapHelper::floodFill(), and WalkInRegionComp::operator()().
BWAPI::TilePosition::operator bool | ( | ) | const |
bool BWAPI::TilePosition::operator!= | ( | const TilePosition & | TilePosition | ) | const |
TilePosition BWAPI::TilePosition::operator+ | ( | const TilePosition & | position | ) | const |
TilePosition& BWAPI::TilePosition::operator+= | ( | const TilePosition & | position | ) |
TilePosition BWAPI::TilePosition::operator- | ( | const TilePosition & | position | ) | const |
TilePosition& BWAPI::TilePosition::operator-= | ( | const TilePosition & | position | ) |
bool BWAPI::TilePosition::operator< | ( | const TilePosition & | TilePosition | ) | const |
bool BWAPI::TilePosition::operator== | ( | const TilePosition & | TilePosition | ) | const |
int& BWAPI::TilePosition::x | ( | ) |
Referenced by PylonPowerTrackerClass::addToPowerField(), UnitClass::build(), TerrainAnaysisClass::createBases(), PathFinderClass::CreateTilePath(), BuildTilePath::drawPath(), UnitClass::drawUnitTilePosition(), MapHelper::floodFill(), TerrainAnaysisClass::getRegion(), BuildingPlacerClass::getSurroundingTiles(), WallTrackerClass::getWallPosition(), WallTrackerClass::getWallTiles(), BuildingPlacerClass::isAddonBuildable(), MapHelper::isAllVisible(), MapHelper::isAnyVisible(), BuildingPlacerClass::isLocationBuildable(), BuildingPlacerClass::isLocationNonBlocking(), BuildingPlacerClass::isTileBlocked(), MapHelper::isTileWalkable(), ScoutDataClass::loadPositions(), BlockedPathManagerClass::onBegin(), DefaultGValue::operator()(), WalkInRegionComp::operator()(), DefaultHValue::operator()(), PossibleLocationCompare::operator()(), ReservedLocationClass::setTilePosition(), MapHelper::spiralSearch(), and UnitHelper::tileToPosition().
int BWAPI::TilePosition::x | ( | ) | const |
int& BWAPI::TilePosition::y | ( | ) |
Referenced by PylonPowerTrackerClass::addToPowerField(), UnitClass::build(), TerrainAnaysisClass::createBases(), PathFinderClass::CreateTilePath(), BuildTilePath::drawPath(), UnitClass::drawUnitTilePosition(), MapHelper::floodFill(), TerrainAnaysisClass::getRegion(), BuildingPlacerClass::getSurroundingTiles(), WallTrackerClass::getWallPosition(), WallTrackerClass::getWallTiles(), BuildingPlacerClass::isAddonBuildable(), MapHelper::isAllVisible(), MapHelper::isAnyVisible(), BuildingPlacerClass::isLocationBuildable(), BuildingPlacerClass::isLocationNonBlocking(), BuildingPlacerClass::isTileBlocked(), MapHelper::isTileWalkable(), ScoutDataClass::loadPositions(), BlockedPathManagerClass::onBegin(), DefaultGValue::operator()(), WalkInRegionComp::operator()(), DefaultHValue::operator()(), PossibleLocationCompare::operator()(), ReservedLocationClass::setTilePosition(), MapHelper::spiralSearch(), and UnitHelper::tileToPosition().
int BWAPI::TilePosition::y | ( | ) | const |
int BWAPI::TilePosition::_x [private] |
Definition at line 32 of file TilePosition.h.
int BWAPI::TilePosition::_y [private] |
Definition at line 33 of file TilePosition.h.