This is the complete list of members for
BaseClass, including all inherited members.
| addUnit(Unit unit) | BaseClass | [private] |
| BaseClass(Region region, std::set< TilePosition > tiles, bool startLocation) | BaseClass | |
| BaseClass(TilePosition position, const UnitGroup &resources, Region region, std::set< TilePosition > tiles, bool startLocation) | BaseClass | |
| depotCompare(const Unit &depotOne, const Unit &depotTwo) | BaseClass | |
| drawDebugInfo() const | BaseClass | |
| getActivateTime() const | BaseClass | [inline] |
| getBuildings() const | BaseClass | [inline] |
| getCenterBuildLocation() const | BaseClass | [inline] |
| getCenterLocation() const | BaseClass | [inline] |
| getClosestEnemyBuilding(Position pos) | BaseClass | |
| getDefenders() const | BaseClass | [inline] |
| getEnemyThreats() const | BaseClass | [inline] |
| getGeysers() const | BaseClass | [inline] |
| getMinerals() const | BaseClass | [inline] |
| getNumberOfTechBuildings() const | BaseClass | [inline] |
| getPlayer() const | BaseClass | [inline] |
| getRefineries() const | BaseClass | [inline] |
| getRegion() const | BaseClass | [inline] |
| getResourceDepot() const | BaseClass | [inline] |
| getTiles() const | BaseClass | [inline] |
| isActive(bool activeInFuture=false) const | BaseClass | [inline] |
| isAllyBase() const | BaseClass | [inline] |
| isContested() const | BaseClass | [inline] |
| isEnemyBase() const | BaseClass | [inline] |
| isMinedOut() const | BaseClass | [inline] |
| isMyBase() const | BaseClass | [inline] |
| isStartLocation() const | BaseClass | [inline] |
| isUnderAttack() const | BaseClass | [inline] |
| mActivateTime | BaseClass | [private] |
| mActive | BaseClass | [private] |
| mActiveInFuture | BaseClass | [private] |
| mAllDefenders | BaseClass | [private] |
| mAllThreats | BaseClass | [private] |
| mBuildings | BaseClass | [private] |
| mCenterPosition | BaseClass | [private] |
| mCenterTilePosition | BaseClass | [private] |
| mGeysers | BaseClass | [private] |
| mIsContested | BaseClass | [private] |
| mIsStartLocation | BaseClass | [private] |
| mIsUnderAttack | BaseClass | [private] |
| mLiftedBuildings | BaseClass | [private] |
| mMinedOut | BaseClass | [private] |
| mMinerals | BaseClass | [private] |
| mPlayer | BaseClass | [private] |
| mPlayerBuildingNumbers | BaseClass | [private] |
| mRefineries | BaseClass | [private] |
| mRegion | BaseClass | [private] |
| mResourceDepots | BaseClass | [private] |
| mTechBuildings | BaseClass | [private] |
| mThreatTypes | BaseClass | [private] |
| mTiles | BaseClass | [private] |
| onDestroy(Unit unit) | BaseClass | |
| onDiscover(Unit unit) | BaseClass | |
| onMorphRenegade(Unit unit, Player previousPlayer, BWAPI::UnitType previousType) | BaseClass | |
| removeUnit(Unit unit, Player playerToRemove, BWAPI::UnitType typeToRemove) | BaseClass | [private] |
| update() | BaseClass | |
| updatePlayer() | BaseClass | [private] |