This is the complete list of members for
BaseClass, including all inherited members.
addUnit(Unit unit) | BaseClass | [private] |
BaseClass(Region region, std::set< TilePosition > tiles, bool startLocation) | BaseClass | |
BaseClass(TilePosition position, const UnitGroup &resources, Region region, std::set< TilePosition > tiles, bool startLocation) | BaseClass | |
depotCompare(const Unit &depotOne, const Unit &depotTwo) | BaseClass | |
drawDebugInfo() const | BaseClass | |
getActivateTime() const | BaseClass | [inline] |
getBuildings() const | BaseClass | [inline] |
getCenterBuildLocation() const | BaseClass | [inline] |
getCenterLocation() const | BaseClass | [inline] |
getClosestEnemyBuilding(Position pos) | BaseClass | |
getDefenders() const | BaseClass | [inline] |
getEnemyThreats() const | BaseClass | [inline] |
getGeysers() const | BaseClass | [inline] |
getMinerals() const | BaseClass | [inline] |
getNumberOfTechBuildings() const | BaseClass | [inline] |
getPlayer() const | BaseClass | [inline] |
getRefineries() const | BaseClass | [inline] |
getRegion() const | BaseClass | [inline] |
getResourceDepot() const | BaseClass | [inline] |
getTiles() const | BaseClass | [inline] |
isActive(bool activeInFuture=false) const | BaseClass | [inline] |
isAllyBase() const | BaseClass | [inline] |
isContested() const | BaseClass | [inline] |
isEnemyBase() const | BaseClass | [inline] |
isMinedOut() const | BaseClass | [inline] |
isMyBase() const | BaseClass | [inline] |
isStartLocation() const | BaseClass | [inline] |
isUnderAttack() const | BaseClass | [inline] |
mActivateTime | BaseClass | [private] |
mActive | BaseClass | [private] |
mActiveInFuture | BaseClass | [private] |
mAllDefenders | BaseClass | [private] |
mAllThreats | BaseClass | [private] |
mBuildings | BaseClass | [private] |
mCenterPosition | BaseClass | [private] |
mCenterTilePosition | BaseClass | [private] |
mGeysers | BaseClass | [private] |
mIsContested | BaseClass | [private] |
mIsStartLocation | BaseClass | [private] |
mIsUnderAttack | BaseClass | [private] |
mLiftedBuildings | BaseClass | [private] |
mMinedOut | BaseClass | [private] |
mMinerals | BaseClass | [private] |
mPlayer | BaseClass | [private] |
mPlayerBuildingNumbers | BaseClass | [private] |
mRefineries | BaseClass | [private] |
mRegion | BaseClass | [private] |
mResourceDepots | BaseClass | [private] |
mTechBuildings | BaseClass | [private] |
mThreatTypes | BaseClass | [private] |
mTiles | BaseClass | [private] |
onDestroy(Unit unit) | BaseClass | |
onDiscover(Unit unit) | BaseClass | |
onMorphRenegade(Unit unit, Player previousPlayer, BWAPI::UnitType previousType) | BaseClass | |
removeUnit(Unit unit, Player playerToRemove, BWAPI::UnitType typeToRemove) | BaseClass | [private] |
update() | BaseClass | |
updatePlayer() | BaseClass | [private] |