, including all inherited members.
| baseToBuildAtOrder(BWAPI::UnitType type) const | BuildingPlacerClass | |
| baseToBuildAtOrder() const | BuildingPlacerClass | |
| buildingLocationToTile(BuildingLocation position, BWAPI::UnitType type) const | BuildingPlacerClass | |
| BuildingPlacerClass() | BuildingPlacerClass | |
| calculateReservations() | BuildingPlacerClass | |
| finaliseReservations() | BuildingPlacerClass | |
| free(ReservedLocation location) | BuildingPlacerClass | |
| getBuildingReservation(BuildingLocation position, BWAPI::UnitType type) | BuildingPlacerClass | |
| getBuildLocation(Base base, BWAPI::UnitType type) const | BuildingPlacerClass | |
| getExpandLocation(bool gas=false) const | BuildingPlacerClass | |
| getlandingLocation(Unit unit) const | BuildingPlacerClass | |
| getLandingReservation(Unit unit) | BuildingPlacerClass | |
| getRefineryLocation() const | BuildingPlacerClass | |
| getSurroundingTiles(TilePosition position, BWAPI::UnitType type, bool ignoreReservations=false) const | BuildingPlacerClass | |
| isAddonBuildable(TilePosition position) const | BuildingPlacerClass | |
| isAddonBuilder(int x, int y) const | BuildingPlacerClass | |
| isLocationBuildable(TilePosition position, BWAPI::UnitType type, bool ignoreReservations=false) const | BuildingPlacerClass | |
| isLocationNonBlocking(TilePosition position, BWAPI::UnitType type, bool ignoreReservations=false) const | BuildingPlacerClass | |
| isReserved(TilePosition position) const | BuildingPlacerClass | |
| isReserved(int x, int y) const | BuildingPlacerClass | |
| isResourceReserved(TilePosition position) const | BuildingPlacerClass | |
| isResourceReserved(int x, int y) const | BuildingPlacerClass | |
| isTileBlocked(TilePosition tile, BWAPI::UnitType type, bool ignoreReservations=false) const | BuildingPlacerClass | |
| isTileBuildable(TilePosition tile, BWAPI::UnitType type, bool ignoreReservations=false) const | BuildingPlacerClass | |
| isTileWalkable(TilePosition tile, bool ignoreReservations=false) const | BuildingPlacerClass | |
| mPermanentReserved | BuildingPlacerClass | [private] |
| mReservedLocations | BuildingPlacerClass | [private] |
| mReservedTiles | BuildingPlacerClass | [private] |
| mResourceReserved | BuildingPlacerClass | [private] |
| mResources | BuildingPlacerClass | [private] |
| onDestroy(Unit unit) | BuildingPlacerClass | |
| rememberBestExpandLocation(Base base, Base &bestBase, int &closestDistance, int &furthestDistance, ExpandType &type, bool gas, std::set< Base > enemyBases) const | BuildingPlacerClass | [private] |
| reserve(ReservedLocation location) | BuildingPlacerClass | |
| reserveResourceSpace(const UnitGroup &resources, Base base) | BuildingPlacerClass | |
| update() | BuildingPlacerClass | |