, including all inherited members.
baseToBuildAtOrder(BWAPI::UnitType type) const | BuildingPlacerClass | |
baseToBuildAtOrder() const | BuildingPlacerClass | |
buildingLocationToTile(BuildingLocation position, BWAPI::UnitType type) const | BuildingPlacerClass | |
BuildingPlacerClass() | BuildingPlacerClass | |
calculateReservations() | BuildingPlacerClass | |
finaliseReservations() | BuildingPlacerClass | |
free(ReservedLocation location) | BuildingPlacerClass | |
getBuildingReservation(BuildingLocation position, BWAPI::UnitType type) | BuildingPlacerClass | |
getBuildLocation(Base base, BWAPI::UnitType type) const | BuildingPlacerClass | |
getExpandLocation(bool gas=false) const | BuildingPlacerClass | |
getlandingLocation(Unit unit) const | BuildingPlacerClass | |
getLandingReservation(Unit unit) | BuildingPlacerClass | |
getRefineryLocation() const | BuildingPlacerClass | |
getSurroundingTiles(TilePosition position, BWAPI::UnitType type, bool ignoreReservations=false) const | BuildingPlacerClass | |
isAddonBuildable(TilePosition position) const | BuildingPlacerClass | |
isAddonBuilder(int x, int y) const | BuildingPlacerClass | |
isLocationBuildable(TilePosition position, BWAPI::UnitType type, bool ignoreReservations=false) const | BuildingPlacerClass | |
isLocationNonBlocking(TilePosition position, BWAPI::UnitType type, bool ignoreReservations=false) const | BuildingPlacerClass | |
isReserved(TilePosition position) const | BuildingPlacerClass | |
isReserved(int x, int y) const | BuildingPlacerClass | |
isResourceReserved(TilePosition position) const | BuildingPlacerClass | |
isResourceReserved(int x, int y) const | BuildingPlacerClass | |
isTileBlocked(TilePosition tile, BWAPI::UnitType type, bool ignoreReservations=false) const | BuildingPlacerClass | |
isTileBuildable(TilePosition tile, BWAPI::UnitType type, bool ignoreReservations=false) const | BuildingPlacerClass | |
isTileWalkable(TilePosition tile, bool ignoreReservations=false) const | BuildingPlacerClass | |
mPermanentReserved | BuildingPlacerClass | [private] |
mReservedLocations | BuildingPlacerClass | [private] |
mReservedTiles | BuildingPlacerClass | [private] |
mResourceReserved | BuildingPlacerClass | [private] |
mResources | BuildingPlacerClass | [private] |
onDestroy(Unit unit) | BuildingPlacerClass | |
rememberBestExpandLocation(Base base, Base &bestBase, int &closestDistance, int &furthestDistance, ExpandType &type, bool gas, std::set< Base > enemyBases) const | BuildingPlacerClass | [private] |
reserve(ReservedLocation location) | BuildingPlacerClass | |
reserveResourceSpace(const UnitGroup &resources, Base base) | BuildingPlacerClass | |
update() | BuildingPlacerClass | |