This is the complete list of members for
DefenseSquadTask, including all inherited members.
| addRequirement(RequirementGroup requirement) | Task | [inline, protected] |
| BaseSquadTask(ArmyBehaviour behaviour) | BaseSquadTask | [inline] |
| cancel() | Task | [inline] |
| changeBehaviour(ArmyBehaviour armyBehaviour) | BaseSquadTask | [inline] |
| clearRequirements() | Task | [inline, protected] |
| complete() | Task | [inline, protected] |
| controlSize() | DefenseSquadTask | [inline, virtual] |
| DefenseSquadTask(ArmyBehaviour behaviour) | DefenseSquadTask | |
| dispatchTime() const | Task | [inline, virtual] |
| getEndLocation(Unit unit) const | DefenseSquadTask | [virtual] |
| getEndTime() const | DefenseSquadTask | [virtual] |
| getEndTime(Unit unit) const | DefenseSquadTask | [virtual] |
| getFinishedUnits() | DefenseSquadTask | [virtual] |
| getOutputName() const | DefenseSquadTask | [inline, virtual] |
| getPriority(Unit unit) const | DefenseSquadTask | [virtual] |
| getStartLocation(Unit unit) const | DefenseSquadTask | [virtual] |
| getTaskName() const | DefenseSquadTask | [inline, virtual] |
| getType() const | Task | [inline, virtual] |
| giveUnit(Unit unit) | DefenseSquadTask | [virtual] |
| hasDispatched() const | Task | [inline, virtual] |
| hasEnded() const | Task | [inline] |
| inProgress() const | Task | [inline, virtual] |
| isCanceled() const | Task | [inline] |
| isCompleted() const | Task | [inline] |
| isPaused() const | Task | [inline] |
| isStopped() const | Task | [inline] |
| mArmyBehaviour | BaseSquadTask | [protected] |
| mDefenseGoal | DefenseSquadTask | [private] |
| mNeededWorkers | DefenseSquadTask | [private] |
| mNeedsAntiAir | DefenseSquadTask | [private] |
| mNeedsAntiGround | DefenseSquadTask | [private] |
| mObserver | DefenseSquadTask | [private] |
| morph(Unit unit, BWAPI::UnitType previousType) | DefenseSquadTask | [virtual] |
| mRequirements | Task | [protected] |
| mUnitBehaviours | DefenseSquadTask | [private] |
| mUnits | DefenseSquadTask | [private] |
| mWorkerDefenders | DefenseSquadTask | [private] |
| pause() | Task | [inline] |
| preUpdate() | DefenseSquadTask | [virtual] |
| resume() | Task | [inline] |
| returnUnit(Unit unit) | DefenseSquadTask | [virtual] |
| setGoal(Goal goal) | DefenseSquadTask | [inline] |
| setRequiredSatisfyTime(RequirementGroup requirements, int time, int delay) | Task | [inline, virtual] |
| shouldReturnUnit() const | Task | [inline] |
| startTime() const | Task | [inline, virtual] |
| stop() | Task | [inline] |
| Task(TaskType priority) | Task | [inline] |
| update() | DefenseSquadTask | [virtual] |
| updateRequirements() | DefenseSquadTask | [virtual] |
| Task::updateRequirements(std::tr1::function< bool(RequirementGroup)> updateFunction) | Task | [inline] |
| waitingForUnit(Unit unit) const | DefenseSquadTask | [virtual] |
| ~Task() | Task | [inline, virtual] |