BWAPI
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canBuildFactory() const | UnitToProduce | [inline] |
canBuildUnit() const | UnitToProduce | [inline] |
getPriority() const | UnitToProduce | [inline] |
getUnitType() const | UnitToProduce | [inline] |
getUnitWeight() const | UnitToProduce | [inline] |
mCreateFactoryCondition | UnitToProduce | [private] |
mCreateUnitCondition | UnitToProduce | [private] |
mPriority | UnitToProduce | [private] |
mUnitType | UnitToProduce | [private] |
mWeight | UnitToProduce | [private] |
UnitToProduce(BWAPI::UnitType unitType, int weight, int priority=100, const Condition &unitCond=Condition(ConditionTest::None, true), const Condition &factoryCond=Condition(ConditionTest::None, true)) | UnitToProduce | [inline] |