BWAPI
Public Member Functions
CombatCommander Class Reference

#include <CombatCommander.h>

List of all members.

Public Member Functions

void update (const UnitVector &allCombatUnits)
 CombatCommander ()
bool enemyInOurBase ()
void onRemoveUnit (BWAPI::Unit *unit)
void onUnitShow (BWAPI::Unit *unit)
void onUnitCreate (BWAPI::Unit *unit)
void onUnitHide (BWAPI::Unit *unit)
void onUnitMorph (BWAPI::Unit *unit)
void onUnitRenegade (BWAPI::Unit *unit)
void handleEvent (int eventType)

Constructor & Destructor Documentation


Member Function Documentation

void CombatCommander::handleEvent ( int  eventType) [inline]
void CombatCommander::onUnitHide ( BWAPI::Unit unit) [inline]
void CombatCommander::onUnitMorph ( BWAPI::Unit unit) [inline]
void CombatCommander::onUnitRenegade ( BWAPI::Unit unit) [inline]
void CombatCommander::update ( const UnitVector allCombatUnits)

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