BWAPI
GameCommander Member List
This is the complete list of members for GameCommander, including all inherited members.
GameCommander()GameCommander
getClosestUnitToTarget(BWAPI::UnitType type, BWAPI::Position target)GameCommander
getFirstSupplyProvider()GameCommander
isCombatUnit(BWAPI::Unit *unit) const GameCommander
isValidUnit(BWAPI::Unit *unit)GameCommander
onSendText(std::string text)GameCommander
onUnitCreate(BWAPI::Unit *unit)GameCommander
onUnitDestroy(BWAPI::Unit *unit)GameCommander
onUnitHide(BWAPI::Unit *unit)GameCommander
onUnitMorph(BWAPI::Unit *unit)GameCommander
onUnitRenegade(BWAPI::Unit *unit)GameCommander
onUnitShow(BWAPI::Unit *unit)GameCommander
populateUnitVectors()GameCommander
setCombatUnits()GameCommander
setScoutUnits()GameCommander
setValidUnits()GameCommander
setWorkerUnits()GameCommander
update()GameCommander
~GameCommander()GameCommander [inline]
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