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BWAPI
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#include <ObserverManager.h>


Public Member Functions | |
| ObserverManager () | |
| ~ObserverManager () | |
| void | setUnitClosestToEnemy (BWAPI::Unit *unit) |
| void | executeMicro (const UnitVector &targets, BWAPI::Position regroup=BWAPI::Position(0, 0)) |
| BWAPI::Unit * | closestCloakedUnit (const UnitVector &cloakedUnits, BWAPI::Unit *observer) |
| ObserverManager::~ObserverManager | ( | ) | [inline] |
| BWAPI::Unit * ObserverManager::closestCloakedUnit | ( | const UnitVector & | cloakedUnits, |
| BWAPI::Unit * | observer | ||
| ) |


| void ObserverManager::executeMicro | ( | const UnitVector & | targets, |
| BWAPI::Position | regroup = BWAPI::Position(0,0) |
||
| ) | [virtual] |
| void ObserverManager::setUnitClosestToEnemy | ( | BWAPI::Unit * | unit | ) | [inline] |

1.7.6.1