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BWAPI
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#include <OverlordManager.h>
Public Member Functions | |
| void | update () |
| void | onStart () |
| void | setAttackPosition (BWAPI::Position attackPosition) |
| void | onOverlordCreate (BWAPI::Unit *unit) |
| void | onOverlordDestroy (BWAPI::Unit *unit) |
| void | tetherAllOverlords () |
| BWAPI::Unit * | getClosestOverlord (BWAPI::Position p) |
| void | tetherOverlord (BWAPI::Unit *unit) |
| void | untetherOverlord (BWAPI::Unit *unit) |
| bool | overlordNear (BWAPI::Position p, double dist) |
| bool | overlordAssigned (BWAPI::Position p) |
Static Public Member Functions | |
| static OverlordManager * | getInstance () |

| OverlordManager * OverlordManager::getInstance | ( | ) | [static] |
| void OverlordManager::onOverlordCreate | ( | BWAPI::Unit * | unit | ) |
| void OverlordManager::onOverlordDestroy | ( | BWAPI::Unit * | unit | ) |
| void OverlordManager::onStart | ( | ) |

| bool OverlordManager::overlordNear | ( | BWAPI::Position | p, |
| double | dist | ||
| ) |

| void OverlordManager::setAttackPosition | ( | BWAPI::Position | attackPosition | ) |

| void OverlordManager::tetherAllOverlords | ( | ) |
| void OverlordManager::tetherOverlord | ( | BWAPI::Unit * | unit | ) |
| void OverlordManager::untetherOverlord | ( | BWAPI::Unit * | unit | ) |
| void OverlordManager::update | ( | ) |

1.7.6.1