|
BWAPI
|
#include <ScoutManager.h>
Public Member Functions | |
| ScoutManager () | |
| ~ScoutManager () | |
| void | update (const UnitVector &scoutUnits) |
| void | moveScouts () |
| void | onSendText (std::string text) |
| void | onUnitShow (BWAPI::Unit *unit) |
| void | onUnitHide (BWAPI::Unit *unit) |
| void | onUnitCreate (BWAPI::Unit *unit) |
| void | onUnitRenegade (BWAPI::Unit *unit) |
| void | onUnitDestroy (BWAPI::Unit *unit) |
| void | onUnitMorph (BWAPI::Unit *unit) |
| ScoutManager::~ScoutManager | ( | ) | [inline] |
| void ScoutManager::moveScouts | ( | ) |


| void ScoutManager::onSendText | ( | std::string | text | ) |
| void ScoutManager::onUnitCreate | ( | BWAPI::Unit * | unit | ) |
| void ScoutManager::onUnitDestroy | ( | BWAPI::Unit * | unit | ) |
| void ScoutManager::onUnitHide | ( | BWAPI::Unit * | unit | ) |
| void ScoutManager::onUnitMorph | ( | BWAPI::Unit * | unit | ) |
| void ScoutManager::onUnitRenegade | ( | BWAPI::Unit * | unit | ) |
| void ScoutManager::onUnitShow | ( | BWAPI::Unit * | unit | ) |
| void ScoutManager::update | ( | const UnitVector & | scoutUnits | ) |


1.7.6.1