#include <GameCommander.h>
List of all members.
Public Types |
| enum | Type {
All,
Worker,
Production,
Building,
Combat,
Scout,
UnitInfoState,
MapGrid,
MapTools,
Search,
NumTypes
} |
Public Member Functions |
| | TimerManager () |
| | ~TimerManager () |
| void | startTimer (const TimerManager::Type t) |
| void | stopTimer (const TimerManager::Type t) |
| double | getTotalElapsed () |
| void | displayTimers (int x, int y) |
Member Enumeration Documentation
- Enumerator:
| All |
|
| Worker |
|
| Production |
|
| Building |
|
| Combat |
|
| Scout |
|
| UnitInfoState |
|
| MapGrid |
|
| MapTools |
|
| Search |
|
| NumTypes |
|
Constructor & Destructor Documentation
Member Function Documentation
The documentation for this class was generated from the following file: