| BWAPI
   
    | 
| Functions | |
| DamageType | getDamageType (std::string name) | 
| std::set< DamageType > & | allDamageTypes () | 
| void | init () | 
| Variables | |
| const DamageType | Independent | 
| const DamageType | Explosive | 
| const DamageType | Concussive | 
| const DamageType | Normal | 
| const DamageType | Ignore_Armor | 
| const DamageType | None | 
| const DamageType | Unknown | 
| std::set<DamageType>& BWAPI::DamageTypes::allDamageTypes | ( | ) | 
Returns the set of all the DamageTypes.
| DamageType BWAPI::DamageTypes::getDamageType | ( | std::string | name | ) | 
Given the name of a damage type, this will return a corresponding DamageType object. For example, DamageTypes::getDamageType("Concussive") will return DamageTypes::Concussive.
| void BWAPI::DamageTypes::init | ( | ) | 
 1.7.6.1
 1.7.6.1