| BWAPI
   
    | 
| Functions | |
| GameType | getGameType (std::string name) | 
| std::set< GameType > & | allGameTypes () | 
| void | init () | 
| Variables | |
| const GameType | Melee | 
| const GameType | Free_For_All | 
| const GameType | One_on_One | 
| const GameType | Capture_The_Flag | 
| const GameType | Greed | 
| const GameType | Slaughter | 
| const GameType | Sudden_Death | 
| const GameType | Ladder | 
| const GameType | Use_Map_Settings | 
| const GameType | Team_Melee | 
| const GameType | Team_Free_For_All | 
| const GameType | Team_Capture_The_Flag | 
| const GameType | Top_vs_Bottom | 
| const GameType | Pro_Gamer_League | 
| const GameType | None | 
| const GameType | Unknown | 
| std::set<GameType>& BWAPI::GameTypes::allGameTypes | ( | ) | 
Returns the set of all the GameTypes.
| GameType BWAPI::GameTypes::getGameType | ( | std::string | name | ) | 
Given the name of a game type, this function will return the GameType. For example: GameTypes::getGameType("Free For All") will return GameTypes::Free_For_All.
| void BWAPI::GameTypes::init | ( | ) | 
 1.7.6.1
 1.7.6.1