BWAPI
|
BaseBuildingSCVTactics(Unit *u, AgentPool *p) | BaseBuildingSCVTactics | |
BaseBuildingSCVTactics(Unit *u, int movementLag) | BaseBuildingSCVTactics | |
executeTactics()=0 | MicroTacticsModel | [pure virtual] |
getKnownType() | BaseBuildingSCVTactics | [virtual] |
getUnit() | BaseBuildingSCVTactics | [virtual] |
MicroTacticsModel::executeTactics() | BaseBuildingSCVTactics | [virtual] |
move(Position p) | BaseBuildingSCVTactics | [virtual] |
move(BaseLocation *p) | BaseBuildingSCVTactics | |
setMovementLag(int l) | BaseBuildingSCVTactics | [virtual] |
~MicroTacticsModel() | MicroTacticsModel | [inline] |