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BWAPI
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#include <BaseBuildingSCVTactics.h>


Public Member Functions | |
| BaseBuildingSCVTactics (Unit *u, AgentPool *p) | |
| BaseBuildingSCVTactics (Unit *u, int movementLag) | |
| virtual bool | MicroTacticsModel::executeTactics () |
| virtual Unit * | getUnit () |
| virtual void | setMovementLag (int l) |
| virtual void | move (Position p) |
| virtual UnitType | getKnownType () |
| void | move (BaseLocation *p) |
| BaseBuildingSCVTactics::BaseBuildingSCVTactics | ( | Unit * | u, |
| AgentPool * | p | ||
| ) |

| BaseBuildingSCVTactics::BaseBuildingSCVTactics | ( | Unit * | u, |
| int | movementLag | ||
| ) |

| UnitType BaseBuildingSCVTactics::getKnownType | ( | ) | [virtual] |
Implements MicroTacticsModel.
| Unit * BaseBuildingSCVTactics::getUnit | ( | ) | [virtual] |
Implements MicroTacticsModel.
| virtual bool BaseBuildingSCVTactics::MicroTacticsModel::executeTactics | ( | ) | [virtual] |
| void BaseBuildingSCVTactics::move | ( | Position | p | ) | [virtual] |
Implements MicroTacticsModel.


| void BaseBuildingSCVTactics::move | ( | BaseLocation * | p | ) |

| void BaseBuildingSCVTactics::setMovementLag | ( | int | l | ) | [virtual] |
Implements MicroTacticsModel.
1.7.6.1