BWAPI
Public Member Functions | Public Attributes
AgentPool Class Reference

#include <AgentPool.h>

List of all members.

Public Member Functions

 AgentPool ()
 ~AgentPool ()
void writeDebugMessage (char message[])
void writeDebugMessage (std::string message)
void writeDebugMessage (int message)
void writeDebugMessage (float message)
void writeDebugMessage (std::string message, std::string target)
void writeDebugMessage (std::vector< GoalDescriptor * > messages, std::string target)
void writeDebugMessage (int message, std::string target)
AgentBasegetAgent (std::string name)
UnitgetCurrentPrimaryBase ()
void setCurrentPrimaryBase (Unit *mb)
SquadReccomendergetSquadReccomender ()
SquadPoolgetSquads ()
void updateAgentDrives ()
ArbitratorgetArbitrator ()
void registerGoal (GoalDescriptor *g)
GoalDescriptorgetRegisteredGoal (int id)

Public Attributes

bool launched
std::ofstream output

Constructor & Destructor Documentation

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Member Function Documentation

AgentBase * AgentPool::getAgent ( std::string  name)

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void AgentPool::writeDebugMessage ( char  message[])

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void AgentPool::writeDebugMessage ( std::string  message)
void AgentPool::writeDebugMessage ( int  message)
void AgentPool::writeDebugMessage ( float  message)
void AgentPool::writeDebugMessage ( std::string  message,
std::string  target 
)
void AgentPool::writeDebugMessage ( std::vector< GoalDescriptor * >  messages,
std::string  target 
)
void AgentPool::writeDebugMessage ( int  message,
std::string  target 
)

Member Data Documentation

std::ofstream AgentPool::output

The documentation for this class was generated from the following files:
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