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    BWAPI
   
    
   
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#include <AgentPool.h>
Public Member Functions | |
| AgentPool () | |
| ~AgentPool () | |
| void | writeDebugMessage (char message[]) | 
| void | writeDebugMessage (std::string message) | 
| void | writeDebugMessage (int message) | 
| void | writeDebugMessage (float message) | 
| void | writeDebugMessage (std::string message, std::string target) | 
| void | writeDebugMessage (std::vector< GoalDescriptor * > messages, std::string target) | 
| void | writeDebugMessage (int message, std::string target) | 
| AgentBase * | getAgent (std::string name) | 
| Unit * | getCurrentPrimaryBase () | 
| void | setCurrentPrimaryBase (Unit *mb) | 
| SquadReccomender * | getSquadReccomender () | 
| SquadPool * | getSquads () | 
| void | updateAgentDrives () | 
| Arbitrator * | getArbitrator () | 
| void | registerGoal (GoalDescriptor *g) | 
| GoalDescriptor * | getRegisteredGoal (int id) | 
Public Attributes | |
| bool | launched | 
| std::ofstream | output | 

| AgentBase * AgentPool::getAgent | ( | std::string | name | ) | 

| GoalDescriptor * AgentPool::getRegisteredGoal | ( | int | id | ) | 



| void AgentPool::registerGoal | ( | GoalDescriptor * | g | ) | 


| void AgentPool::setCurrentPrimaryBase | ( | Unit * | mb | ) | 

| void AgentPool::updateAgentDrives | ( | ) | 


| void AgentPool::writeDebugMessage | ( | char | message[] | ) | 

| void AgentPool::writeDebugMessage | ( | std::string | message | ) | 
| void AgentPool::writeDebugMessage | ( | int | message | ) | 
| void AgentPool::writeDebugMessage | ( | float | message | ) | 
| void AgentPool::writeDebugMessage | ( | std::string | message, | 
| std::string | target | ||
| ) | 
| void AgentPool::writeDebugMessage | ( | std::vector< GoalDescriptor * > | messages, | 
| std::string | target | ||
| ) | 
| void AgentPool::writeDebugMessage | ( | int | message, | 
| std::string | target | ||
| ) | 
| bool AgentPool::launched | 
| std::ofstream AgentPool::output | 
 1.7.6.1