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BWAPI
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#include <AgentPool.h>
Public Member Functions | |
| AgentPool () | |
| ~AgentPool () | |
| void | writeDebugMessage (char message[]) |
| void | writeDebugMessage (std::string message) |
| void | writeDebugMessage (int message) |
| void | writeDebugMessage (float message) |
| void | writeDebugMessage (std::string message, std::string target) |
| void | writeDebugMessage (std::vector< GoalDescriptor * > messages, std::string target) |
| void | writeDebugMessage (int message, std::string target) |
| AgentBase * | getAgent (std::string name) |
| Unit * | getCurrentPrimaryBase () |
| void | setCurrentPrimaryBase (Unit *mb) |
| SquadReccomender * | getSquadReccomender () |
| SquadPool * | getSquads () |
| void | updateAgentDrives () |
| Arbitrator * | getArbitrator () |
| void | registerGoal (GoalDescriptor *g) |
| GoalDescriptor * | getRegisteredGoal (int id) |
Public Attributes | |
| bool | launched |
| std::ofstream | output |

| AgentBase * AgentPool::getAgent | ( | std::string | name | ) |

| GoalDescriptor * AgentPool::getRegisteredGoal | ( | int | id | ) |



| void AgentPool::registerGoal | ( | GoalDescriptor * | g | ) |


| void AgentPool::setCurrentPrimaryBase | ( | Unit * | mb | ) |

| void AgentPool::updateAgentDrives | ( | ) |


| void AgentPool::writeDebugMessage | ( | char | message[] | ) |

| void AgentPool::writeDebugMessage | ( | std::string | message | ) |
| void AgentPool::writeDebugMessage | ( | int | message | ) |
| void AgentPool::writeDebugMessage | ( | float | message | ) |
| void AgentPool::writeDebugMessage | ( | std::string | message, |
| std::string | target | ||
| ) |
| void AgentPool::writeDebugMessage | ( | std::vector< GoalDescriptor * > | messages, |
| std::string | target | ||
| ) |
| void AgentPool::writeDebugMessage | ( | int | message, |
| std::string | target | ||
| ) |
| bool AgentPool::launched |
| std::ofstream AgentPool::output |
1.7.6.1