BWAPI
Variables
quorum/ExampleAIModule/AgentPool.cpp File Reference
#include "AgentPool.h"
#include "ConstructionAgent.h"
#include "ResourceManagerAgent.h"
#include "MilitaryStructureManagerAgent.h"
#include "MilitaryProductionManagerAgent.h"
#include "SquadPool.h"
#include "ExecutionCommanderAgent.h"
#include "BaseDefenseManagerAgent.h"
#include "TrainingManagerAgent.h"
#include "SquadManagerAgent.h"
#include "OffensiveTacticsManagerAgent.h"
#include "ResearchManagerAgent.h"
#include "SquadReccomender.h"
#include <ctime>
#include "ThreatAwarePathfinder.h"
Include dependency graph for AgentPool.cpp:

Variables

bool logging = false
std::vector< TilePositionapath
bool pathing = true
ThreatAwarePathFinderpf

Variable Documentation

std::vector<TilePosition> apath
bool logging = false
bool pathing = true
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