BWAPI
|
getArbitrator() | ScoutManagerAgent | [inline, virtual] |
recruitScout(Unit *u, Squad *returnLocation) | ScoutManagerAgent | |
relinquish(ScoutTacticsModel *m) | ScoutManagerAgent | |
ScoutManagerAgent(AgentPool *p) | ScoutManagerAgent | |
updateDrives() | ScoutManagerAgent | [virtual] |
~AgentBase() | AgentBase | [inline] |