BWAPI
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#include <ScoutManagerAgent.h>
Public Member Functions | |
ScoutManagerAgent (AgentPool *p) | |
void | recruitScout (Unit *u, Squad *returnLocation) |
void | relinquish (ScoutTacticsModel *m) |
virtual void | updateDrives () |
virtual Arbitrator * | getArbitrator () |
virtual Arbitrator* ScoutManagerAgent::getArbitrator | ( | ) | [inline, virtual] |
Implements AgentBase.
void ScoutManagerAgent::recruitScout | ( | Unit * | u, |
Squad * | returnLocation | ||
) |
void ScoutManagerAgent::relinquish | ( | ScoutTacticsModel * | m | ) |
void ScoutManagerAgent::updateDrives | ( | ) | [virtual] |