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BWAPI
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#include <ScoutTacticsModel.h>
Public Member Functions | |
| ScoutTacticsModel (Unit *m, int INITIAL_TACTIC, Squad *r, AgentPool *p) | |
| void | switchTactic (int NEW_TACTIC) |
| Unit * | getUnit () |
| bool | executeTactics () |
| void | initialize () |
| Squad * | getReturnLocation () |
| void | scoutMove (Position p) |
| bool | executeBaseTourTactic () |
| ScoutTacticsModel::ScoutTacticsModel | ( | Unit * | m, |
| int | INITIAL_TACTIC, | ||
| Squad * | r, | ||
| AgentPool * | p | ||
| ) |



| bool ScoutTacticsModel::executeTactics | ( | ) |



| void ScoutTacticsModel::initialize | ( | ) |


| void ScoutTacticsModel::scoutMove | ( | Position | p | ) |


| void ScoutTacticsModel::switchTactic | ( | int | NEW_TACTIC | ) |
1.7.6.1