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    BWAPI
   
    
   
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#include <ScoutTacticsModel.h>
Public Member Functions | |
| ScoutTacticsModel (Unit *m, int INITIAL_TACTIC, Squad *r, AgentPool *p) | |
| void | switchTactic (int NEW_TACTIC) | 
| Unit * | getUnit () | 
| bool | executeTactics () | 
| void | initialize () | 
| Squad * | getReturnLocation () | 
| void | scoutMove (Position p) | 
| bool | executeBaseTourTactic () | 
| ScoutTacticsModel::ScoutTacticsModel | ( | Unit * | m, | 
| int | INITIAL_TACTIC, | ||
| Squad * | r, | ||
| AgentPool * | p | ||
| ) | 



| bool ScoutTacticsModel::executeTactics | ( | ) | 



| void ScoutTacticsModel::initialize | ( | ) | 


| void ScoutTacticsModel::scoutMove | ( | Position | p | ) | 


| void ScoutTacticsModel::switchTactic | ( | int | NEW_TACTIC | ) | 
 1.7.6.1