BWAPI
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clearTarget() | SiegeTankMicroTactics | |
declareTarget() | SiegeTankMicroTactics | |
executeTactics()=0 | MicroTacticsModel | [pure virtual] |
getKnownType() | SiegeTankMicroTactics | [virtual] |
getUnit() | SiegeTankMicroTactics | [virtual] |
MicroTacticsModel::executeTactics() | SiegeTankMicroTactics | [virtual] |
move(Position p) | SiegeTankMicroTactics | [virtual] |
setMovementLag(int l) | SiegeTankMicroTactics | [virtual] |
setTarget(Unit *t) | SiegeTankMicroTactics | |
SiegeTankMicroTactics(Unit *u, CrawlingBallAttack *s) | SiegeTankMicroTactics | |
SiegeTankMicroTactics(Unit *u, int movementLag) | SiegeTankMicroTactics | |
~MicroTacticsModel() | MicroTacticsModel | [inline] |