BWAPI
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#include <SiegeTankMicroTactics.h>
Public Member Functions | |
SiegeTankMicroTactics (Unit *u, CrawlingBallAttack *s) | |
SiegeTankMicroTactics (Unit *u, int movementLag) | |
virtual bool | MicroTacticsModel::executeTactics () |
virtual Unit * | getUnit () |
virtual void | setMovementLag (int l) |
virtual void | move (Position p) |
void | setTarget (Unit *t) |
void | clearTarget () |
void | declareTarget () |
virtual UnitType | getKnownType () |
SiegeTankMicroTactics::SiegeTankMicroTactics | ( | Unit * | u, |
int | movementLag | ||
) |
void SiegeTankMicroTactics::clearTarget | ( | ) |
void SiegeTankMicroTactics::declareTarget | ( | ) |
UnitType SiegeTankMicroTactics::getKnownType | ( | ) | [virtual] |
Implements MicroTacticsModel.
Unit * SiegeTankMicroTactics::getUnit | ( | ) | [virtual] |
Implements MicroTacticsModel.
virtual bool SiegeTankMicroTactics::MicroTacticsModel::executeTactics | ( | ) | [virtual] |
void SiegeTankMicroTactics::move | ( | Position | p | ) | [virtual] |
void SiegeTankMicroTactics::setMovementLag | ( | int | l | ) | [virtual] |
Implements MicroTacticsModel.
void SiegeTankMicroTactics::setTarget | ( | Unit * | t | ) |