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BWAPI
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| executeSquadManagement() | SquadTacticsModel | |
| executeTactics() | SquadTacticsModel | |
| getSquad() | SquadTacticsModel | |
| getTactic() | SquadTacticsModel | |
| initialize() | SquadTacticsModel | |
| isDead() | SquadTacticsModel | |
| numAlive() | SquadTacticsModel | |
| orderReinforcements() | SquadTacticsModel | |
| removeMember(Unit *m) | SquadTacticsModel | |
| setDead() | SquadTacticsModel | |
| SquadTacticsModel(Squad *m, int INITIAL_TACTIC, AgentPool *p, UnitOrder u) | SquadTacticsModel | |
| SquadTacticsModel(Squad *m, int INITIAL_TACTIC, AgentPool *p) | SquadTacticsModel | |
| switchTactic(int NEW_TACTIC) | SquadTacticsModel |
1.7.6.1