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BWAPI
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| attachIntelligenceModule(InformationManagerAgent *a) | WraithHunterKillerTactics | |
| clearTarget() | WraithHunterKillerTactics | |
| declareTarget() | WraithHunterKillerTactics | |
| executeTactics()=0 | MicroTacticsModel | [pure virtual] |
| findNewPoint() | WraithHunterKillerTactics | |
| getKnownType() | WraithHunterKillerTactics | [virtual] |
| getUnit() | WraithHunterKillerTactics | [virtual] |
| MicroTacticsModel::executeTactics() | WraithHunterKillerTactics | [virtual] |
| move(Position p) | WraithHunterKillerTactics | [virtual] |
| setMovementLag(int l) | WraithHunterKillerTactics | [virtual] |
| setTarget(Unit *t) | WraithHunterKillerTactics | |
| WraithHunterKillerTactics(Unit *u) | WraithHunterKillerTactics | |
| WraithHunterKillerTactics(Unit *u, WraithAerialSquadron *p, InformationManagerAgent *a) | WraithHunterKillerTactics | |
| WraithHunterKillerTactics(Unit *u, int movementLag) | WraithHunterKillerTactics | |
| ~MicroTacticsModel() | MicroTacticsModel | [inline] |
1.7.6.1