Functions | |
GameType | getGameType (std::string name) |
std::set< GameType > & | allGameTypes () |
void | init () |
Variables | |
const GameType | Melee |
const GameType | Free_For_All |
const GameType | One_on_One |
const GameType | Capture_The_Flag |
const GameType | Greed |
const GameType | Slaughter |
const GameType | Sudden_Death |
const GameType | Ladder |
const GameType | Use_Map_Settings |
const GameType | Team_Melee |
const GameType | Team_Free_For_All |
const GameType | Team_Capture_The_Flag |
const GameType | Top_vs_Bottom |
const GameType | Pro_Gamer_League |
const GameType | None |
const GameType | Unknown |
std::set<GameType>& BWAPI::GameTypes::allGameTypes | ( | ) |
Returns the set of all the GameTypes.
GameType BWAPI::GameTypes::getGameType | ( | std::string | name | ) |
Given the name of a game type, this function will return the GameType. For example: GameTypes::getGameType("Free For All") will return GameTypes::Free_For_All.
void BWAPI::GameTypes::init | ( | ) |