Functions | |
PlayerType | getPlayerType (std::string name) |
std::set< PlayerType > & | allPlayerTypes () |
void | init () |
Variables | |
const PlayerType | None |
const PlayerType | Computer |
const PlayerType | Player |
const PlayerType | RescuePassive |
const PlayerType | EitherPreferComputer |
const PlayerType | EitherPreferHuman |
const PlayerType | Neutral |
const PlayerType | Closed |
const PlayerType | PlayerLeft |
const PlayerType | ComputerLeft |
const PlayerType | Unknown |
std::set<PlayerType>& BWAPI::PlayerTypes::allPlayerTypes | ( | ) |
Returns the set of all the PlayerTypes.
PlayerType BWAPI::PlayerTypes::getPlayerType | ( | std::string | name | ) |
Given the name of a player type, this function will return the playertype. For example: PlayerTypes::getPlayerType("Human") will return PlayerTypes::Human.
void BWAPI::PlayerTypes::init | ( | ) |