#include <BulletData.h>
Public Attributes | |
int | id |
int | player |
int | type |
int | source |
int | positionX |
int | positionY |
double | angle |
double | velocityX |
double | velocityY |
int | target |
int | targetPositionX |
int | targetPositionY |
int | removeTimer |
bool | exists |
bool | isVisible [9] |
double BWAPI::BulletData::angle |
bool BWAPI::BulletData::isVisible[9] |
double BWAPI::BulletData::velocityX |
double BWAPI::BulletData::velocityY |