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BWAPI
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#include "Assembly.h"#include <windows.h>#include "BWAPI/GameImpl.h"#include "BWAPI/PlayerImpl.h"#include "BW/Offsets.h"
Defines | |
| #define | SAVE_REGISTERS() |
| #define | LOAD_REGISTERS() |
Functions | |
| void | __declspec (naked) _repairHook() |
Variables | |
| DWORD | d_eaxSave |
| DWORD | d_ebxSave |
| DWORD | d_ecxSave |
| DWORD | d_edxSave |
| DWORD | d_esiSave |
| DWORD | d_ediSave |
| DWORD | d_espSave |
| DWORD | d_ebpSave |
| #define LOAD_REGISTERS | ( | ) |
__asm { __asm mov eax, d_eaxSave \
__asm mov ebx, d_ebxSave \
__asm mov ecx, d_ecxSave \
__asm mov edx, d_edxSave \
__asm mov esi, d_esiSave \
__asm mov edi, d_ediSave \
__asm mov esp, d_espSave \
__asm mov ebp, d_ebpSave }
| #define SAVE_REGISTERS | ( | ) |
| void __declspec | ( | naked | ) |
1.7.6.1