BWAPI
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00001 00002 namespace BW 00003 { 00007 namespace DamageID 00008 { 00009 enum Enum 00010 { 00011 Independent = 0x00, 00012 Explosive = 0x01, 00013 Concussive = 0x02, 00014 Normal = 0x03, 00015 IgnoreArmor = 0x04 00016 }; 00017 }; 00018 };