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BWAPI
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#include "GameImpl.h"#include <Util/Foreach.h>#include <BW/Unit.h>#include <BW/UnitID.h>#include <BWAPI/UnitImpl.h>#include <BWAPI/PlayerImpl.h>#include "../../Debug.h"
Namespaces | |
| namespace | BWAPI |
Functions | |
| bool | BWAPI::isUnitAlive (UnitImpl *i, bool isHidden=false) |
1.7.6.1