Go to the source code of this file.
Namespaces |
namespace | BW |
Enumerations |
enum | BW::GamePosition {
BW::GAME_INTRO,
BW::GAME_RUNINIT,
BW::GAME_EXIT,
BW::GAME_RUN,
BW::GAME_GLUES,
BW::GAME_RESTART,
BW::GAME_WIN,
BW::GAME_LOSE,
BW::GAME_CREDITS,
BW::GAME_EPILOG,
BW::GAME_CINEMATIC,
BW::GAME_MAX
} |
enum | BW::MenuPosition {
BW::GLUE_MAIN_MENU,
BW::GLUE_SIMULATE,
BW::GLUE_CONNECT,
BW::GLUE_CHAT,
BW::GLUE_BATTLE,
BW::GLUE_LOGIN,
BW::GLUE_CAMPAIGN,
BW::GLUE_READY_T,
BW::GLUE_READY_Z,
BW::GLUE_READY_P,
BW::GLUE_GAME_SELECT,
BW::GLUE_CREATE,
BW::GLUE_CREATE_MULTI,
BW::GLUE_LOAD,
BW::GLUE_SCORE_Z_DEFEAT,
BW::GLUE_SCORE_Z_VICTORY,
BW::GLUE_SCORE_T_DEFEAT,
BW::GLUE_SCORE_T_VICTORY,
BW::GLUE_SCORE_P_DEFEAT,
BW::GLUE_SCORE_P_VICTORY,
BW::GLUE_MODEM,
BW::GLUE_DIRECT,
BW::GLUE_EX_CAMPAIGN,
BW::GLUE_GAME_MODE,
BW::GLUE_EX_GAME_MODE,
BW::GLUE_GENERIC,
BW::GLUE_MAX
} |