BWAPI
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00001 #pragma once 00002 00003 namespace BW 00004 { 00005 enum GamePosition 00006 { 00007 GAME_INTRO, 00008 GAME_RUNINIT, 00009 GAME_EXIT, 00010 GAME_RUN, 00011 GAME_GLUES, 00012 GAME_RESTART, 00013 GAME_WIN, 00014 GAME_LOSE, 00015 GAME_CREDITS, 00016 GAME_EPILOG, 00017 GAME_CINEMATIC, 00018 GAME_MAX 00019 }; 00020 00021 00022 enum MenuPosition 00023 { 00024 GLUE_MAIN_MENU, 00025 GLUE_SIMULATE, 00026 GLUE_CONNECT, 00027 GLUE_CHAT, 00028 GLUE_BATTLE, 00029 GLUE_LOGIN, 00030 GLUE_CAMPAIGN, 00031 GLUE_READY_T, 00032 GLUE_READY_Z, 00033 GLUE_READY_P, 00034 GLUE_GAME_SELECT, 00035 GLUE_CREATE, 00036 GLUE_CREATE_MULTI, 00037 GLUE_LOAD, 00038 GLUE_SCORE_Z_DEFEAT, 00039 GLUE_SCORE_Z_VICTORY, 00040 GLUE_SCORE_T_DEFEAT, 00041 GLUE_SCORE_T_VICTORY, 00042 GLUE_SCORE_P_DEFEAT, 00043 GLUE_SCORE_P_VICTORY, 00044 GLUE_MODEM, 00045 GLUE_DIRECT, 00046 GLUE_EX_CAMPAIGN, 00047 GLUE_GAME_MODE, 00048 GLUE_EX_GAME_MODE, 00049 GLUE_GENERIC, 00050 GLUE_MAX 00051 }; 00052 } 00053 00054