BWAPI
trunk/bwapi/BWAPI/Source/BW/MenuPosition.h
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00001 #pragma once
00002 
00003 namespace BW
00004 {
00005   enum GamePosition
00006   {
00007     GAME_INTRO,
00008     GAME_RUNINIT,
00009     GAME_EXIT,
00010     GAME_RUN,
00011     GAME_GLUES,
00012     GAME_RESTART,
00013     GAME_WIN,
00014     GAME_LOSE,
00015     GAME_CREDITS,
00016     GAME_EPILOG,
00017     GAME_CINEMATIC,
00018     GAME_MAX
00019   };
00020 
00021 
00022   enum MenuPosition
00023   {
00024     GLUE_MAIN_MENU,
00025     GLUE_SIMULATE,
00026     GLUE_CONNECT,
00027     GLUE_CHAT,
00028     GLUE_BATTLE,
00029     GLUE_LOGIN,
00030     GLUE_CAMPAIGN,
00031     GLUE_READY_T,
00032     GLUE_READY_Z,
00033     GLUE_READY_P,
00034     GLUE_GAME_SELECT,
00035     GLUE_CREATE,
00036     GLUE_CREATE_MULTI,
00037     GLUE_LOAD,
00038     GLUE_SCORE_Z_DEFEAT,
00039     GLUE_SCORE_Z_VICTORY,
00040     GLUE_SCORE_T_DEFEAT,
00041     GLUE_SCORE_T_VICTORY,
00042     GLUE_SCORE_P_DEFEAT,
00043     GLUE_SCORE_P_VICTORY,
00044     GLUE_MODEM,
00045     GLUE_DIRECT,
00046     GLUE_EX_CAMPAIGN,
00047     GLUE_GAME_MODE,
00048     GLUE_EX_GAME_MODE,
00049     GLUE_GENERIC,
00050     GLUE_MAX
00051   };
00052 }
00053 
00054 
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