BWAPI
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trunk/bwapi/BWAPILIB/Source/PlayerType.cpp File Reference
#include <string>
#include <map>
#include <set>
#include <BWAPI/PlayerType.h>
#include <Util/Foreach.h>
#include "Common.h"
#include "../../Debug.h"
Include dependency graph for PlayerType.cpp:

Namespaces

namespace  BWAPI
namespace  BWAPI::PlayerTypes

Functions

void BWAPI::PlayerTypes::init ()
int BWAPI::getValidPlayerTypeID (int id)

Variables

bool BWAPI::initializingPlayerType = true
std::string BWAPI::playerTypeName [13]
std::map< std::string, PlayerType > BWAPI::playerTypeMap
std::set< PlayerType > BWAPI::playerTypeSet
const PlayerType BWAPI::PlayerTypes::None (0)
const PlayerType BWAPI::PlayerTypes::Computer (1)
const PlayerType BWAPI::PlayerTypes::Player (2)
const PlayerType BWAPI::PlayerTypes::RescuePassive (3)
const PlayerType BWAPI::PlayerTypes::EitherPreferComputer (5)
const PlayerType BWAPI::PlayerTypes::EitherPreferHuman (6)
const PlayerType BWAPI::PlayerTypes::Neutral (7)
const PlayerType BWAPI::PlayerTypes::Closed (8)
const PlayerType BWAPI::PlayerTypes::PlayerLeft (10)
const PlayerType BWAPI::PlayerTypes::ComputerLeft (11)
const PlayerType BWAPI::PlayerTypes::Unknown (12)
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