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BWAPI
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#include <string>#include <map>#include <set>#include <BWAPI/PlayerType.h>#include <Util/Foreach.h>#include "Common.h"#include "../../Debug.h"
Namespaces | |
| namespace | BWAPI |
| namespace | BWAPI::PlayerTypes |
Functions | |
| void | BWAPI::PlayerTypes::init () |
| int | BWAPI::getValidPlayerTypeID (int id) |
Variables | |
| bool | BWAPI::initializingPlayerType = true |
| std::string | BWAPI::playerTypeName [13] |
| std::map< std::string, PlayerType > | BWAPI::playerTypeMap |
| std::set< PlayerType > | BWAPI::playerTypeSet |
| const PlayerType | BWAPI::PlayerTypes::None (0) |
| const PlayerType | BWAPI::PlayerTypes::Computer (1) |
| const PlayerType | BWAPI::PlayerTypes::Player (2) |
| const PlayerType | BWAPI::PlayerTypes::RescuePassive (3) |
| const PlayerType | BWAPI::PlayerTypes::EitherPreferComputer (5) |
| const PlayerType | BWAPI::PlayerTypes::EitherPreferHuman (6) |
| const PlayerType | BWAPI::PlayerTypes::Neutral (7) |
| const PlayerType | BWAPI::PlayerTypes::Closed (8) |
| const PlayerType | BWAPI::PlayerTypes::PlayerLeft (10) |
| const PlayerType | BWAPI::PlayerTypes::ComputerLeft (11) |
| const PlayerType | BWAPI::PlayerTypes::Unknown (12) |
1.7.6.1