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BWAPI
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Functions | |
| void | init () |
| PlayerType | getPlayerType (std::string name) |
| const std::set< PlayerType > & | allPlayerTypes () |
Variables | |
| const PlayerType | None (0) |
| const PlayerType | Computer (1) |
| const PlayerType | Player (2) |
| const PlayerType | RescuePassive (3) |
| const PlayerType | EitherPreferComputer (5) |
| const PlayerType | EitherPreferHuman (6) |
| const PlayerType | Neutral (7) |
| const PlayerType | Closed (8) |
| const PlayerType | PlayerLeft (10) |
| const PlayerType | ComputerLeft (11) |
| const PlayerType | Unknown (12) |
| const std::set< PlayerType > & BWAPI::PlayerTypes::allPlayerTypes | ( | ) |
Returns the set of all the PlayerTypes.
| PlayerType BWAPI::PlayerTypes::getPlayerType | ( | std::string | name | ) |
Given the name of a player type, this function will return the playertype. For example: PlayerTypes::getPlayerType("Human") will return PlayerTypes::Human.

| void BWAPI::PlayerTypes::init | ( | ) |


1.7.6.1