BWAPI
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#include <PlayerType.h>
Public Member Functions | |
PlayerType () | |
PlayerType (int id) | |
const std::string & | getName () const |
const char * | c_str () const |
const char * BWAPI::PlayerType::c_str | ( | ) | const |
const std::string & BWAPI::PlayerType::getName | ( | ) | const |
Returns the name of the player type. For example PlayerTypes::Computer.getName() will return an std::string object containing "Computer".