enum | AISCRIPT::Enum {
AISCRIPT::GOTO,
AISCRIPT::NOTOWNS_JUMP,
AISCRIPT::WAIT,
AISCRIPT::START_TOWN,
AISCRIPT::START_AREATOWN,
AISCRIPT::EXPAND,
AISCRIPT::BUILD,
AISCRIPT::UPGRADE,
AISCRIPT::TECH,
AISCRIPT::WAIT_BUILD,
AISCRIPT::WAIT_BUILDSTART,
AISCRIPT::ATTACK_CLEAR,
AISCRIPT::ATTACK_ADD,
AISCRIPT::ATTACK_PREPARE,
AISCRIPT::ATTACK_DO,
AISCRIPT::WAIT_SECURE,
AISCRIPT::CAPT_EXPAND,
AISCRIPT::BUILD_BUNKERS,
AISCRIPT::WAIT_BUNKERS,
AISCRIPT::DEFENSEBUILD_GG,
AISCRIPT::DEFENSEBUILD_AG,
AISCRIPT::DEFENSEBUILD_GA,
AISCRIPT::DEFENSEBUILD_AA,
AISCRIPT::DEFENSEUSE_GG,
AISCRIPT::DEFENSEUSE_AG,
AISCRIPT::DEFENSEUSE_GA,
AISCRIPT::DEFENSEUSE_AA,
AISCRIPT::DEFENSECLEAR_GG,
AISCRIPT::DEFENSECLEAR_AG,
AISCRIPT::DEFENSECLEAR_GA,
AISCRIPT::DEFENSECLEAR_AA,
AISCRIPT::SEND_SUICIDE,
AISCRIPT::PLAYER_ENEMY,
AISCRIPT::PLAYER_ALLY,
AISCRIPT::DEFAULT_MIN,
AISCRIPT::DEFAULTBUILD_OFF,
AISCRIPT::STOP,
AISCRIPT::SWITCH_RESCUE,
AISCRIPT::MOVE_DT,
AISCRIPT::DEBUG,
AISCRIPT::FATAL_ERROR,
AISCRIPT::ENTER_BUNKER,
AISCRIPT::VALUE_AREA,
AISCRIPT::TRANSPORTS_OFF,
AISCRIPT::CHECK_TRANSPORTS,
AISCRIPT::NUKE_RATE,
AISCRIPT::MAX_FORCE,
AISCRIPT::CLEAR_COMBATDATA,
AISCRIPT::RANDOM_JUMP,
AISCRIPT::TIME_JUMP,
AISCRIPT::FARMS_NOTIMING,
AISCRIPT::FARMS_TIMING,
AISCRIPT::BUILD_TURRETS,
AISCRIPT::WAIT_TURRETS,
AISCRIPT::DEFAULT_BUILD,
AISCRIPT::HARASS_FACTOR,
AISCRIPT::START_CAMPAIGN,
AISCRIPT::RACE_JUMP,
AISCRIPT::REGION_SIZE,
AISCRIPT::GET_OLDPEONS,
AISCRIPT::GROUNDMAP_JUMP,
AISCRIPT::PLACE_GUARD,
AISCRIPT::WAIT_FORCE,
AISCRIPT::GUARD_RESOURCES,
AISCRIPT::CALL,
AISCRIPT::RETURN,
AISCRIPT::EVAL_HARASS,
AISCRIPT::CREEP,
AISCRIPT::PANIC,
AISCRIPT::PLAYER_NEED,
AISCRIPT::DO_MORPH,
AISCRIPT::WAIT_UPGRADES,
AISCRIPT::MULTIRUN,
AISCRIPT::RUSH,
AISCRIPT::SCOUT_WITH,
AISCRIPT::DEFINE_MAX,
AISCRIPT::TRAIN,
AISCRIPT::TARGET_EXPANSION,
AISCRIPT::WAIT_TRAIN,
AISCRIPT::SET_ATTACKS,
AISCRIPT::SET_GENCMD,
AISCRIPT::MAKE_PATROL,
AISCRIPT::GIVE_MONEY,
AISCRIPT::PREP_DOWN,
AISCRIPT::RESOURCES_JUMP,
AISCRIPT::ENTER_TRANSPORT,
AISCRIPT::EXIT_TRANSPORT,
AISCRIPT::SHAREDVISION_ON,
AISCRIPT::SHAREDVISION_OFF,
AISCRIPT::NUKE_LOCATION,
AISCRIPT::HARASS_LOCATION,
AISCRIPT::IMPLODE,
AISCRIPT::GUARD_ALL,
AISCRIPT::ENEMYOWNS_JUMP,
AISCRIPT::ENEMYRESOURCES_JUMP,
AISCRIPT::IF_DIF,
AISCRIPT::EASY_ATTACK,
AISCRIPT::KILL_THREAD,
AISCRIPT::KILLABLE,
AISCRIPT::WAIT_FINISHATTACK,
AISCRIPT::QUICK_ATTACK,
AISCRIPT::JUNKYARD_DOG,
AISCRIPT::FAKE_NUKE,
AISCRIPT::DISRUPTION_WEB,
AISCRIPT::RECALL_LOCATION,
AISCRIPT::SET_RANDOMSEED,
AISCRIPT::IF_OWNED,
AISCRIPT::CREATE_NUKE,
AISCRIPT::CREATE_UNIT,
AISCRIPT::NUKE_POS,
AISCRIPT::HELP_IFTROUBLE,
AISCRIPT::ALLIES_WATCH,
AISCRIPT::TRY_TOWNPOINT,
AISCRIPT::LAST
} |