enum | Enum {
GOTO,
NOTOWNS_JUMP,
WAIT,
START_TOWN,
START_AREATOWN,
EXPAND,
BUILD,
UPGRADE,
TECH,
WAIT_BUILD,
WAIT_BUILDSTART,
ATTACK_CLEAR,
ATTACK_ADD,
ATTACK_PREPARE,
ATTACK_DO,
WAIT_SECURE,
CAPT_EXPAND,
BUILD_BUNKERS,
WAIT_BUNKERS,
DEFENSEBUILD_GG,
DEFENSEBUILD_AG,
DEFENSEBUILD_GA,
DEFENSEBUILD_AA,
DEFENSEUSE_GG,
DEFENSEUSE_AG,
DEFENSEUSE_GA,
DEFENSEUSE_AA,
DEFENSECLEAR_GG,
DEFENSECLEAR_AG,
DEFENSECLEAR_GA,
DEFENSECLEAR_AA,
SEND_SUICIDE,
PLAYER_ENEMY,
PLAYER_ALLY,
DEFAULT_MIN,
DEFAULTBUILD_OFF,
STOP,
SWITCH_RESCUE,
MOVE_DT,
DEBUG,
FATAL_ERROR,
ENTER_BUNKER,
VALUE_AREA,
TRANSPORTS_OFF,
CHECK_TRANSPORTS,
NUKE_RATE,
MAX_FORCE,
CLEAR_COMBATDATA,
RANDOM_JUMP,
TIME_JUMP,
FARMS_NOTIMING,
FARMS_TIMING,
BUILD_TURRETS,
WAIT_TURRETS,
DEFAULT_BUILD,
HARASS_FACTOR,
START_CAMPAIGN,
RACE_JUMP,
REGION_SIZE,
GET_OLDPEONS,
GROUNDMAP_JUMP,
PLACE_GUARD,
WAIT_FORCE,
GUARD_RESOURCES,
CALL,
RETURN,
EVAL_HARASS,
CREEP,
PANIC,
PLAYER_NEED,
DO_MORPH,
WAIT_UPGRADES,
MULTIRUN,
RUSH,
SCOUT_WITH,
DEFINE_MAX,
TRAIN,
TARGET_EXPANSION,
WAIT_TRAIN,
SET_ATTACKS,
SET_GENCMD,
MAKE_PATROL,
GIVE_MONEY,
PREP_DOWN,
RESOURCES_JUMP,
ENTER_TRANSPORT,
EXIT_TRANSPORT,
SHAREDVISION_ON,
SHAREDVISION_OFF,
NUKE_LOCATION,
HARASS_LOCATION,
IMPLODE,
GUARD_ALL,
ENEMYOWNS_JUMP,
ENEMYRESOURCES_JUMP,
IF_DIF,
EASY_ATTACK,
KILL_THREAD,
KILLABLE,
WAIT_FINISHATTACK,
QUICK_ATTACK,
JUNKYARD_DOG,
FAKE_NUKE,
DISRUPTION_WEB,
RECALL_LOCATION,
SET_RANDOMSEED,
IF_OWNED,
CREATE_NUKE,
CREATE_UNIT,
NUKE_POS,
HELP_IFTROUBLE,
ALLIES_WATCH,
TRY_TOWNPOINT,
LAST
} |