BWAPI
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#include <TilePosition.h>
Public Member Functions | |
TilePosition () | |
TilePosition (const Position &position) | |
TilePosition (u16 x, u16 y) | |
bool | operator== (const BW::TilePosition &TilePosition) const |
bool | operator!= (const BW::TilePosition &TilePosition) const |
bool | operator< (const BW::TilePosition &TilePosition) const |
bool | isValid () |
Public Attributes | |
u16 | x |
u16 | y |
Static Public Attributes | |
static TilePosition | Invalid = TilePosition(1000, 1000) |
Direct mapping of bw representation of map TilePosition.
BW::TilePosition::TilePosition | ( | const Position & | position | ) |
BW::TilePosition::TilePosition | ( | u16 | x, |
u16 | y | ||
) |
bool BW::TilePosition::isValid | ( | ) |
bool BW::TilePosition::operator!= | ( | const BW::TilePosition & | TilePosition | ) | const |
bool BW::TilePosition::operator< | ( | const BW::TilePosition & | TilePosition | ) | const |
bool BW::TilePosition::operator== | ( | const BW::TilePosition & | TilePosition | ) | const |
TilePosition BW::TilePosition::Invalid = TilePosition(1000, 1000) [static] |