BWAPI
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00001 #pragma once 00002 #include <BWAPI.h> 00003 #include "ForceData.h" 00004 #include <set> 00005 #include <string> 00006 00007 namespace BWAPI 00008 { 00009 class Game; 00010 class Player; 00011 class Unit; 00012 class ForceImpl : public Force 00013 { 00014 private: 00015 const ForceData* self; 00016 int id; 00017 public: 00018 ForceImpl(int id); 00019 virtual int getID() const; 00020 virtual std::string getName() const; 00021 virtual std::set<Player*> getPlayers() const; 00022 }; 00023 }