BWAPI
trunk/bwapi/include/BWAPI/Client/ForceImpl.h
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00001 #pragma once
00002 #include <BWAPI.h>
00003 #include "ForceData.h"
00004 #include <set>
00005 #include <string>
00006 
00007 namespace BWAPI
00008 {
00009   class Game;
00010   class Player;
00011   class Unit;
00012   class ForceImpl : public Force
00013   {
00014     private:
00015       const ForceData* self;
00016       int id;
00017     public:
00018       ForceImpl(int id);
00019       virtual int getID() const;
00020       virtual std::string getName() const;
00021       virtual std::set<Player*> getPlayers() const;
00022   };
00023 }
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