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BWAPI
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#include <ForceImpl.h>


Public Member Functions | |
| ForceImpl (std::string name) | |
| virtual int | getID () const |
| virtual std::string | getName () const |
| virtual std::set< Player * > | getPlayers () const |
| void | setID (int newID) |
| ForceImpl (int id) | |
| virtual int | getID () const |
| virtual std::string | getName () const |
| virtual std::set< Player * > | getPlayers () const |
Public Attributes | |
| std::set< Player * > | players |
| std::string | name |
| BWAPI::ForceImpl::ForceImpl | ( | std::string | name | ) |
| int BWAPI::ForceImpl::getID | ( | ) | const [virtual] |
Returns a unique ID for the force.
Implements BWAPI::Force.
| virtual int BWAPI::ForceImpl::getID | ( | ) | const [virtual] |
Returns a unique ID for the force.
Implements BWAPI::Force.
| std::string BWAPI::ForceImpl::getName | ( | ) | const [virtual] |
Returns the name of the force.
Implements BWAPI::Force.
| virtual std::string BWAPI::ForceImpl::getName | ( | ) | const [virtual] |
Returns the name of the force.
Implements BWAPI::Force.
| std::set< Player * > BWAPI::ForceImpl::getPlayers | ( | ) | const [virtual] |
Returns the set of players in the force.
Implements BWAPI::Force.
| virtual std::set<Player*> BWAPI::ForceImpl::getPlayers | ( | ) | const [virtual] |
Returns the set of players in the force.
Implements BWAPI::Force.
| void BWAPI::ForceImpl::setID | ( | int | newID | ) |
| std::string BWAPI::ForceImpl::name |
| std::set<Player*> BWAPI::ForceImpl::players |
1.7.6.1