BWAPI
|
Functions | |
void | init () |
DamageType | getDamageType (std::string name) |
const std::set< DamageType > & | allDamageTypes () |
Variables | |
const DamageType | Independent (0) |
const DamageType | Explosive (1) |
const DamageType | Concussive (2) |
const DamageType | Normal (3) |
const DamageType | Ignore_Armor (4) |
const DamageType | None (5) |
const DamageType | Unknown (6) |
const std::set< DamageType > & BWAPI::DamageTypes::allDamageTypes | ( | ) |
Returns the set of all the DamageTypes.
DamageType BWAPI::DamageTypes::getDamageType | ( | std::string | name | ) |
Given the name of a damage type, this will return a corresponding DamageType object. For example, DamageTypes::getDamageType("Concussive") will return DamageTypes::Concussive.
void BWAPI::DamageTypes::init | ( | ) |