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BWAPI
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Functions | |
| void | init () |
| DamageType | getDamageType (std::string name) |
| const std::set< DamageType > & | allDamageTypes () |
Variables | |
| const DamageType | Independent (0) |
| const DamageType | Explosive (1) |
| const DamageType | Concussive (2) |
| const DamageType | Normal (3) |
| const DamageType | Ignore_Armor (4) |
| const DamageType | None (5) |
| const DamageType | Unknown (6) |
| const std::set< DamageType > & BWAPI::DamageTypes::allDamageTypes | ( | ) |
Returns the set of all the DamageTypes.
| DamageType BWAPI::DamageTypes::getDamageType | ( | std::string | name | ) |
Given the name of a damage type, this will return a corresponding DamageType object. For example, DamageTypes::getDamageType("Concussive") will return DamageTypes::Concussive.

| void BWAPI::DamageTypes::init | ( | ) |


1.7.6.1