BWAPI
|
Functions | |
void | init () |
GameType | getGameType (std::string name) |
const std::set< GameType > & | allGameTypes () |
Variables | |
const GameType | Melee (2) |
const GameType | Free_For_All (3) |
const GameType | One_on_One (4) |
const GameType | Capture_The_Flag (5) |
const GameType | Greed (6) |
const GameType | Slaughter (7) |
const GameType | Sudden_Death (8) |
const GameType | Ladder (9) |
const GameType | Use_Map_Settings (10) |
const GameType | Team_Melee (11) |
const GameType | Team_Free_For_All (12) |
const GameType | Team_Capture_The_Flag (13) |
const GameType | Top_vs_Bottom (15) |
const GameType | Pro_Gamer_League (32) |
const GameType | None (33) |
const GameType | Unknown (34) |
const std::set< GameType > & BWAPI::GameTypes::allGameTypes | ( | ) |
Returns the set of all the GameTypes.
GameType BWAPI::GameTypes::getGameType | ( | std::string | name | ) |
Given the name of a game type, this function will return the GameType. For example: GameTypes::getGameType("Free For All") will return GameTypes::Free_For_All.
void BWAPI::GameTypes::init | ( | ) |