|
BWAPI
|
Functions | |
| void | init () |
| GameType | getGameType (std::string name) |
| const std::set< GameType > & | allGameTypes () |
Variables | |
| const GameType | Melee (2) |
| const GameType | Free_For_All (3) |
| const GameType | One_on_One (4) |
| const GameType | Capture_The_Flag (5) |
| const GameType | Greed (6) |
| const GameType | Slaughter (7) |
| const GameType | Sudden_Death (8) |
| const GameType | Ladder (9) |
| const GameType | Use_Map_Settings (10) |
| const GameType | Team_Melee (11) |
| const GameType | Team_Free_For_All (12) |
| const GameType | Team_Capture_The_Flag (13) |
| const GameType | Top_vs_Bottom (15) |
| const GameType | Pro_Gamer_League (32) |
| const GameType | None (33) |
| const GameType | Unknown (34) |
| const std::set< GameType > & BWAPI::GameTypes::allGameTypes | ( | ) |
Returns the set of all the GameTypes.
| GameType BWAPI::GameTypes::getGameType | ( | std::string | name | ) |
Given the name of a game type, this function will return the GameType. For example: GameTypes::getGameType("Free For All") will return GameTypes::Free_For_All.

| void BWAPI::GameTypes::init | ( | ) |


1.7.6.1