BWAPI
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Enumerations | |
enum | Enum { willWanderAgain = 1 << 0, autoWander = 1 << 1, unknown1 = 1 << 2, unknown2 = 1 << 3 } |
Some additional info concering unit movement, mostly unknown
enum BW::OrderFlags::Enum |
willWanderAgain |
Specifies if the unit will wander again after the current command is finished Larva has this at 1 , but when you stop it (using the trick), it will become 0 Note, that mineral mined out (and invalid has this flag set (why? who knows) Also Drone have this to 1 when it gathers- so it will wander when it stops and colide with other drones Also Eggs have it Also Zerg building under construction have it |
autoWander |
Unit is auto wandering (larva, critter, stopped drone in gather, any unit with collistion ) |
unknown1 | |
unknown2 |