BWAPI
Defines | Functions
trunk/bwapi/Storm/storm.cpp File Reference
#include "storm.h"
Include dependency graph for storm.cpp:

Defines

#define rBool   { return TRUE; }
#define rPVoid   { return NULL; }
#define rVoid   { return; }
#define rInt   { return 0; }

Functions

BOOL STORMAPI SNetCreateGame (const char *pszGameName, const char *pszGamePassword, const char *pszGameStatString, DWORD dwGameType, char *GameTemplateData, int GameTemplateSize, int playerCount, char *creatorName, char *a11, int *playerID) rBool
BOOL STORMAPI SNetDestroy () rBool
BOOL STORMAPI SNetEnumProviders (int(STORMAPI *callback)(DWORD, DWORD, DWORD, DWORD), int mincaps) rBool
BOOL STORMAPI SNetEnumGames (int(STORMAPI *callback)(DWORD, DWORD, DWORD), int *hintnextcall) rBool
BOOL STORMAPI SNetDropPlayer (int playerid, DWORD flags) rBool
BOOL STORMAPI SNetGetGameInfo (int type, void *dst, size_t length, size_t *byteswritten) rBool
BOOL STORMAPI SNetGetNumPlayers (int *firstplayerid, int *lastplayerid, int *activeplayers) rBool
BOOL STORMAPI SNetGetPlayerCaps (char playerid, PCAPS playerCaps) rBool
BOOL STORMAPI SNetGetPlayerName (int playerid, char *buffer, size_t buffersize) rBool
BOOL STORMAPI SNetGetProviderCaps (PCAPS providerCaps) rBool
BOOL STORMAPI SNetGetTurnsInTransit (int *turns) rBool
BOOL STORMAPI SNetInitializeDevice (int a1, int a2, int a3, int a4, int *a5) rBool
BOOL STORMAPI SNetInitializeProvider (DWORD providerName, clientInfo *gameClientInfo, userInfo *userData, battleInfo *bnCallbacks, moduleInfo *moduleData) rBool
BOOL STORMAPI SNetJoinGame (unsigned int a1, char *gameName, char *gamePassword, char *playerName, char *userStats, int *playerid) rBool
BOOL STORMAPI SNetLeaveGame (int type) rBool
BOOL STORMAPI SNetPerformUpgrade (DWORD *upgradestatus) rBool
BOOL STORMAPI SNetReceiveMessage (int *senderplayerid, char **data, int *databytes) rBool
BOOL STORMAPI SNetReceiveTurns (int a1, int arraysize, char **arraydata, unsigned int *arraydatabytes, DWORD *arrayplayerstatus) rBool
HANDLE STORMAPI SNetRegisterEventHandler (int type, void(STORMAPI *sEvent)(PS_EVT)) rPVoid
int STORMAPI SNetSelectGame (int a1, int a2, int a3, int a4, int a5, int *playerid) rInt
BOOL STORMAPI SNetSendMessage (int playerID, void *data, size_t databytes) rBool
BOOL STORMAPI SNetSendTurn (void *data, size_t databytes) rBool
BOOL STORMAPI SNetSetGameMode (DWORD modeFlags, char a2) rBool
BOOL STORMAPI SNetEnumGamesEx (int a1, int a2, int(__fastcall *callback)(DWORD, DWORD, DWORD), int *hintnextcall) rBool
BOOL STORMAPI SNetSendServerChatCommand (const char *command) rBool
BOOL STORMAPI SNetGetPlayerNames (DWORD flags) rBool
BOOL STORMAPI SNetCreateLadderGame (const char *pszGameName, const char *pszGamePassword, const char *pszGameStatString, DWORD dwGameType, DWORD dwGameLadderType, DWORD dwGameModeFlags, char *GameTemplateData, int GameTemplateSize, int playerCount, char *creatorName, char *a11, int *playerID) rBool
BOOL STORMAPI SNetReportGameResult (unsigned int a1, int size, int a3, int a4, int a5) rBool
int STORMAPI SNetSendLeagueCommand (char *cmd, char *callback) rInt
int STORMAPI SNetSendReplayPath (int a1, int a2, char *replayPath) rInt
int STORMAPI SNetGetLeagueName (int leagueID) rInt
BOOL STORMAPI SNet144 (char *buffer) rBool
int STORMAPI SNetLeagueLogout (char *bnetName) rInt
int STORMAPI SNetGetLeaguePlayerName (char *curPlayerLeageName, size_t nameSize) rInt
HGDIOBJ STORMAPI SDlgDefDialogProc (HWND hDlg, signed int DlgType, HDC textLabel, HWND hWnd) rPVoid
HANDLE STORMAPI SDlgDialogBoxIndirectParam (HMODULE hModule, LPCSTR lpName, HWND hWndParent, LPVOID lpParam, LPARAM lParam) rPVoid
BOOL STORMAPI SDlgEndDialog (HWND hDlg, HANDLE nResult) rBool
BOOL STORMAPI SDlgSetControlBitmaps (HWND parentwindow, int *id, int a3, char *buffer2, char *buffer, int flags, int mask) rBool
BOOL STORMAPI SDlgBltToWindowE (HWND hWnd, HRGN a2, char *a3, int a4, void *buffer, RECT *rct, SIZE *size, int a8, int a9, DWORD rop) rBool
BOOL STORMAPI SDlgSetBitmapE (HWND hWnd, int a2, char *src, int mask1, int flags, int a6, int a7, int width, int a9, int mask2) rBool
int STORMAPI Ordinal224 (int a1) rInt
BOOL STORMAPI SFileCloseArchive (HANDLE hArchive) rBool
BOOL STORMAPI SFileCloseFile (HANDLE hFile) rBool
BOOL STORMAPI SFileDdaBeginEx (HANDLE directsound, DWORD flags, DWORD mask, unsigned __int32 lDistanceToMove, signed __int32 volume, signed int a6, int a7) rBool
BOOL STORMAPI SFileDdaDestroy () rBool
BOOL STORMAPI SFileDdaEnd (HANDLE directsound) rBool
BOOL STORMAPI SFileDdaGetPos (HANDLE directsound, int a2, int a3) rBool
BOOL STORMAPI SFileDdaInitialize (HANDLE directsound) rBool
BOOL STORMAPI SFileDdaSetVolume (HANDLE directsound, signed int bigvolume, signed int volume) rBool
BOOL STORMAPI SFileGetFileArchive (HANDLE hFile, HANDLE archive) rBool
LONG STORMAPI SFileGetFileSize (HANDLE hFile, LPDWORD lpFileSizeHigh) rInt
BOOL STORMAPI SFileOpenArchive (const char *szMpqName, DWORD dwPriority, DWORD dwFlags, HANDLE *phMpq) rBool
BOOL STORMAPI SFileOpenFile (const char *filename, HANDLE *phFile) rBool
BOOL STORMAPI SFileOpenFileEx (HANDLE hMpq, const char *szFileName, DWORD dwSearchScope, HANDLE *phFile) rBool
BOOL STORMAPI SFileReadFile (HANDLE hFile, void *buffer, DWORD nNumberOfBytesToRead, DWORD *read, LONG lpDistanceToMoveHigh) rBool
void STORMAPI SFileSetLocale (LCID lcLocale) rVoid
BOOL STORMAPI SFileSetIoErrorMode (int mode, BOOL(STORMAPI *callback)(char *, int, int)) rBool
BOOL STORMAPI SFileGetArchiveName (HANDLE hArchive, char *name, int length) rBool
BOOL STORMAPI SFileGetFileName (HANDLE hFile, char *buffer, int length) rBool
BOOL STORMAPI SFileLoadFile (char *filename, void *buffer, int buffersize, int a4, int a5) rBool
BOOL STORMAPI SFileUnloadFile (HANDLE hFile) rBool
BOOL STORMAPI SFileLoadFileEx (void *hArchive, char *filename, int a3, int a4, int a5, DWORD searchScope, struct _OVERLAPPED *lpOverlapped) rBool
BOOL STORMAPI SBltROP3 (void *lpDstBuffer, void *lpSrcBuffer, int width, int height, int a5, int a6, int a7, DWORD rop) rBool
BOOL STORMAPI SBltROP3Clipped (void *lpDstBuffer, RECT *lpDstRect, POINT *lpDstPt, int a4, void *lpSrcBuffer, RECT *lpSrcRect, POINT *lpSrcPt, int a8, int a9, DWORD rop) rBool
BOOL STORMAPI SBmpDecodeImage (DWORD dwImgType, void *pSrcBuffer, DWORD dwSrcBuffersize, PALETTEENTRY *pPalette, void *pDstBuffer, DWORD dwDstBuffersize, DWORD *pdwWidth, DWORD *pdwHeight, DWORD *pdwBpp) rBool
BOOL STORMAPI SBmpLoadImage (const char *pszFileName, PALETTEENTRY *pPalette, void *pBuffer, DWORD dwBuffersize, DWORD *pdwWidth, DWORD *dwHeight, DWORD *pdwBpp) rBool
BOOL STORMAPI SBmpSaveImage (const char *, PALETTEENTRY *, void *, DWORD, DWORD, DWORD) rBool
HANDLE STORMAPI SBmpAllocLoadImage (const char *fileName, PALETTEENTRY *palette, void **buffer, int *width, int *height, int unused6, int unused7, void *(STORMAPI *allocFunction)(DWORD)) rPVoid
BOOL STORMAPI SCodeCompile (char *directives1, char *directives2, char *loopstring, unsigned int maxiterations, unsigned int flags, HANDLE handle) rBool
BOOL STORMAPI SCodeDelete (HANDLE handle) rBool
int STORMAPI SCodeExecute (HANDLE handle, int a2) rInt
BOOL STORMAPI SDrawAutoInitialize (HINSTANCE hInst, LPCSTR lpClassName, LPCSTR lpWindowName, WNDPROC pfnWndProc, int nMode, int nWidth, int nHeight, int nBits) rBool
BOOL STORMAPI SDrawCaptureScreen (const char *source) rBool
HWND STORMAPI SDrawGetFrameWindow (HWND *sdraw_framewindow) rPVoid
BOOL STORMAPI SDrawGetObjects (LPDIRECTDRAW *ddInterface, LPDIRECTDRAWSURFACE *primarySurface, LPDIRECTDRAWSURFACE *surface2, LPDIRECTDRAWSURFACE *surface3, LPDIRECTDRAWSURFACE *backSurface, LPDIRECTDRAWPALETTE *ddPalette, HPALETTE *hPalette) rBool
BOOL STORMAPI SDrawGetScreenSize (DWORD *pdwWidth, DWORD *pdwHeight, DWORD *pdwBpp) rBool
BOOL STORMAPI SDrawLockSurface (int surfacenumber, RECT *lpDestRect, void **lplpSurface, int *lpPitch, int arg_unused) rBool
BOOL STORMAPI SDrawManualInitialize (HWND hWnd, LPDIRECTDRAW ddInterface, LPDIRECTDRAWSURFACE primarySurface, LPDIRECTDRAWSURFACE surface2, LPDIRECTDRAWSURFACE surface3, LPDIRECTDRAWSURFACE backSurface, LPDIRECTDRAWPALETTE ddPalette, HPALETTE hPalette) rBool
BOOL STORMAPI SDrawPostClose () rBool
BOOL STORMAPI SDrawRealizePalette () rBool
BOOL STORMAPI SDrawUnlockSurface (int surfacenumber, void *lpSurface, int a3, RECT *lpRect) rBool
BOOL STORMAPI SDrawUpdatePalette (unsigned int firstentry, unsigned int numentries, PALETTEENTRY *pPalEntries, int a4) rBool
BOOL STORMAPI SEvtDispatch (DWORD dwMessageID, DWORD dwFlags, int type, PS_EVT pEvent) rBool
BOOL STORMAPI SGdiDeleteObject (HANDLE handle) rBool
BOOL STORMAPI SGdiExtTextOut (int a1, int a2, int a3, int a4, unsigned int a8, signed int a6, signed int a7, const char *string, unsigned int arg20) rBool
BOOL STORMAPI SGdiImportFont (HGDIOBJ handle, int windowsfont) rBool
BOOL STORMAPI SGdiSelectObject (int handle) rBool
BOOL STORMAPI SGdiSetPitch (int pitch) rBool
BOOL STORMAPI Ordinal393 (char *string, int, int) rBool
void *STORMAPI SMemAlloc (int amount, char *logfilename, int logline, char defaultValue) rPVoid
BOOL STORMAPI SMemFree (void *location, char *logfilename, int logline, char defaultValue) rBool
BOOL STORMAPI SRegLoadData (const char *keyname, const char *valuename, int size, LPBYTE lpData, BYTE flags, LPDWORD lpcbData) rBool
BOOL STORMAPI SRegLoadString (const char *keyname, const char *valuename, BYTE flags, char *buffer, size_t buffersize) rBool
BOOL STORMAPI SRegLoadValue (const char *keyname, const char *valuename, BYTE flags, int *value) rBool
BOOL STORMAPI SRegSaveData (const char *keyname, const char *valuename, int size, BYTE *lpData, DWORD cbData) rBool
BOOL STORMAPI SRegSaveString (const char *keyname, const char *valuename, BYTE flags, char *string) rBool
BOOL STORMAPI SRegSaveValue (const char *keyname, const char *valuename, BYTE flags, DWORD result) rBool
BOOL STORMAPI SRegDeleteValue (const char *keyname, const char *valuename, BYTE flags) rBool
BOOL STORMAPI STransBlt (void *lpSurface, int x, int y, int width, HANDLE hTrans) rBool
BOOL STORMAPI STransBltUsingMask (void *lpSurface, void *lpSource, int pitch, int width, HANDLE hTrans) rBool
BOOL STORMAPI STransDelete (HANDLE hTrans) rBool
BOOL STORMAPI STransDuplicate (HANDLE hTransSource, HANDLE hTransDest) rBool
BOOL STORMAPI STransIntersectDirtyArray (HANDLE hTrans, int dirtyarraymask, unsigned __int8 dirtyarray, int sourcemask) rBool
BOOL STORMAPI STransInvertMask (HANDLE hTrans, int sourcemask) rBool
BOOL STORMAPI STransSetDirtyArrayInfo (int width, int height, int depth, int bits) rBool
BOOL STORMAPI STransPointInMask (HANDLE hTrans, int x, int y) rBool
BOOL STORMAPI STransCombineMasks (HANDLE hTrans, int a2, int a3, int a4, int depth, int a6) rBool
BOOL STORMAPI STransCreateE (void *pBuffer, int width, int height, int bpp, int a5, int bufferSize, HANDLE *phTransOut) rBool
BOOL STORMAPI SVidDestroy () rBool
BOOL STORMAPI SVidGetSize (HANDLE video, int width, int height, int zero) rBool
BOOL STORMAPI SVidInitialize (HANDLE video) rBool
BOOL STORMAPI SVidPlayBegin (char *filename, int arg4, int a3, int a4, int a5, int a6, HANDLE video) rBool
BOOL STORMAPI SVidPlayContinueSingle (HANDLE video, int a2, int a3) rBool
BOOL STORMAPI SVidPlayEnd (HANDLE video) rBool
BOOL STORMAPI SErrGetErrorStr (DWORD dwErrCode, char *buffer, size_t bufferchars) rBool
DWORD STORMAPI SErrGetLastError () rInt
void STORMAPI SErrSetLastError (DWORD dwErrCode) rVoid
void STORMAPI SErrSuppressErrors (BOOL suppressErrors) rVoid
void STORMAPI SMemCopy (void *dest, const void *source, size_t size) rVoid
void STORMAPI SMemFill (void *location, size_t length, char fillWith) rVoid
void STORMAPI SMemZero (void *location, DWORD length) rVoid
int STORMAPI SMemCmp (void *location1, void *location2, DWORD size) rInt
int STORMAPI SStrCopy (char *dest, const char *src, int max_length) rInt
DWORD STORMAPI SStrHash (const char *string, DWORD flags, DWORD Seed) rInt
int STORMAPI SStrNCat (char *dest, const char *src, DWORD max_length) rInt
int STORMAPI SStrLen (const char *string) rInt
int STORMAPI SStrCmp (const char *string1, const char *string2, size_t size) rInt
int STORMAPI SStrCmpI (const char *string1, const char *string2, size_t size) rInt
char *STORMAPI SStrUpper (char *string) rPVoid
void STORMAPI SRgn523 (HANDLE hRgn, RECT *pRect, int a3, int a4) rVoid
void STORMAPI SRgnCreateRegion (HANDLE *hRgn, int a2) rVoid
void STORMAPI SRgnDeleteRegion (HANDLE hRgn) rVoid
void STORMAPI SRgn529i (int handle, int a2, int a3) rVoid
char *STORMAPI SStrChr (const char *string, char c) rPVoid
char *STORMAPI SStrChrR (const char *string, char c) rPVoid
size_t SStrVPrintf (char *dest, size_t size, const char *format,...) rInt
int STORMAPI SBigDel (void *buffer) rInt
int STORMAPI SBigFromBinary (void *buffer, const void *str, size_t size) rInt
int STORMAPI SBigNew (void **buffer) rInt
int STORMAPI SBigPowMod (void *buffer1, void *buffer2, int a3, int a4) rInt
int STORMAPI SBigToBinaryBuffer (void *buffer, int length, int a3, int a4) rInt

Define Documentation

#define rBool   { return TRUE; }
#define rInt   { return 0; }
#define rPVoid   { return NULL; }
#define rVoid   { return; }

Function Documentation

int STORMAPI Ordinal224 ( int  a1)
BOOL STORMAPI Ordinal393 ( char *  string,
int  ,
int   
)
int STORMAPI SBigDel ( void *  buffer)
int STORMAPI SBigFromBinary ( void *  buffer,
const void *  str,
size_t  size 
)
int STORMAPI SBigNew ( void **  buffer)
int STORMAPI SBigPowMod ( void *  buffer1,
void *  buffer2,
int  a3,
int  a4 
)
int STORMAPI SBigToBinaryBuffer ( void *  buffer,
int  length,
int  a3,
int  a4 
)
BOOL STORMAPI SBltROP3 ( void *  lpDstBuffer,
void *  lpSrcBuffer,
int  width,
int  height,
int  a5,
int  a6,
int  a7,
DWORD  rop 
)
BOOL STORMAPI SBltROP3Clipped ( void *  lpDstBuffer,
RECT *  lpDstRect,
POINT *  lpDstPt,
int  a4,
void *  lpSrcBuffer,
RECT *  lpSrcRect,
POINT *  lpSrcPt,
int  a8,
int  a9,
DWORD  rop 
)
HANDLE STORMAPI SBmpAllocLoadImage ( const char *  fileName,
PALETTEENTRY *  palette,
void **  buffer,
int width,
int height,
int  unused6,
int  unused7,
void *  STORMAPI *allocFunction)(DWORD 
)
BOOL STORMAPI SBmpDecodeImage ( DWORD  dwImgType,
void *  pSrcBuffer,
DWORD  dwSrcBuffersize,
PALETTEENTRY *  pPalette,
void *  pDstBuffer,
DWORD  dwDstBuffersize,
DWORD pdwWidth,
DWORD pdwHeight,
DWORD pdwBpp 
)

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BOOL STORMAPI SBmpLoadImage ( const char *  pszFileName,
PALETTEENTRY *  pPalette,
void *  pBuffer,
DWORD  dwBuffersize,
DWORD pdwWidth,
DWORD dwHeight,
DWORD pdwBpp 
)
BOOL STORMAPI SBmpSaveImage ( const char *  ,
PALETTEENTRY *  ,
void *  ,
DWORD  ,
DWORD  ,
DWORD   
)

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BOOL STORMAPI SCodeCompile ( char *  directives1,
char *  directives2,
char *  loopstring,
unsigned int  maxiterations,
unsigned int  flags,
HANDLE  handle 
)
BOOL STORMAPI SCodeDelete ( HANDLE  handle)
int STORMAPI SCodeExecute ( HANDLE  handle,
int  a2 
)
BOOL STORMAPI SDlgBltToWindowE ( HWND  hWnd,
HRGN  a2,
char *  a3,
int  a4,
void *  buffer,
RECT *  rct,
SIZE *  size,
int  a8,
int  a9,
DWORD  rop 
)
HGDIOBJ STORMAPI SDlgDefDialogProc ( HWND  hDlg,
signed int  DlgType,
HDC  textLabel,
HWND  hWnd 
)
HANDLE STORMAPI SDlgDialogBoxIndirectParam ( HMODULE  hModule,
LPCSTR  lpName,
HWND  hWndParent,
LPVOID  lpParam,
LPARAM  lParam 
)
BOOL STORMAPI SDlgEndDialog ( HWND  hDlg,
HANDLE  nResult 
)
BOOL STORMAPI SDlgSetBitmapE ( HWND  hWnd,
int  a2,
char *  src,
int  mask1,
int  flags,
int  a6,
int  a7,
int  width,
int  a9,
int  mask2 
)
BOOL STORMAPI SDlgSetControlBitmaps ( HWND  parentwindow,
int id,
int  a3,
char *  buffer2,
char *  buffer,
int  flags,
int  mask 
)
BOOL STORMAPI SDrawAutoInitialize ( HINSTANCE  hInst,
LPCSTR  lpClassName,
LPCSTR  lpWindowName,
WNDPROC  pfnWndProc,
int  nMode,
int  nWidth,
int  nHeight,
int  nBits 
)
BOOL STORMAPI SDrawCaptureScreen ( const char *  source)

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HWND STORMAPI SDrawGetFrameWindow ( HWND sdraw_framewindow)

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BOOL STORMAPI SDrawGetObjects ( LPDIRECTDRAW *  ddInterface,
LPDIRECTDRAWSURFACE *  primarySurface,
LPDIRECTDRAWSURFACE *  surface2,
LPDIRECTDRAWSURFACE *  surface3,
LPDIRECTDRAWSURFACE *  backSurface,
LPDIRECTDRAWPALETTE *  ddPalette,
HPALETTE *  hPalette 
)
BOOL STORMAPI SDrawGetScreenSize ( DWORD pdwWidth,
DWORD pdwHeight,
DWORD pdwBpp 
)
BOOL STORMAPI SDrawLockSurface ( int  surfacenumber,
RECT *  lpDestRect,
void **  lplpSurface,
int lpPitch,
int  arg_unused 
)

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BOOL STORMAPI SDrawManualInitialize ( HWND  hWnd,
LPDIRECTDRAW  ddInterface,
LPDIRECTDRAWSURFACE  primarySurface,
LPDIRECTDRAWSURFACE  surface2,
LPDIRECTDRAWSURFACE  surface3,
LPDIRECTDRAWSURFACE  backSurface,
LPDIRECTDRAWPALETTE  ddPalette,
HPALETTE  hPalette 
)

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BOOL STORMAPI SDrawPostClose ( )
BOOL STORMAPI SDrawRealizePalette ( )

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BOOL STORMAPI SDrawUnlockSurface ( int  surfacenumber,
void *  lpSurface,
int  a3,
RECT *  lpRect 
)

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BOOL STORMAPI SDrawUpdatePalette ( unsigned int  firstentry,
unsigned int  numentries,
PALETTEENTRY *  pPalEntries,
int  a4 
)

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BOOL STORMAPI SErrGetErrorStr ( DWORD  dwErrCode,
char *  buffer,
size_t  bufferchars 
)

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DWORD STORMAPI SErrGetLastError ( )
void STORMAPI SErrSetLastError ( DWORD  dwErrCode)
void STORMAPI SErrSuppressErrors ( BOOL  suppressErrors)
BOOL STORMAPI SEvtDispatch ( DWORD  dwMessageID,
DWORD  dwFlags,
int  type,
PS_EVT  pEvent 
)

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BOOL STORMAPI SFileCloseArchive ( HANDLE  hArchive)

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BOOL STORMAPI SFileCloseFile ( HANDLE  hFile)

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BOOL STORMAPI SFileDdaBeginEx ( HANDLE  directsound,
DWORD  flags,
DWORD  mask,
unsigned __int32  lDistanceToMove,
signed __int32  volume,
signed int  a6,
int  a7 
)
BOOL STORMAPI SFileDdaDestroy ( )
BOOL STORMAPI SFileDdaEnd ( HANDLE  directsound)
BOOL STORMAPI SFileDdaGetPos ( HANDLE  directsound,
int  a2,
int  a3 
)
BOOL STORMAPI SFileDdaInitialize ( HANDLE  directsound)
BOOL STORMAPI SFileDdaSetVolume ( HANDLE  directsound,
signed int  bigvolume,
signed int  volume 
)
BOOL STORMAPI SFileGetArchiveName ( HANDLE  hArchive,
char *  name,
int  length 
)
BOOL STORMAPI SFileGetFileArchive ( HANDLE  hFile,
HANDLE  archive 
)
BOOL STORMAPI SFileGetFileName ( HANDLE  hFile,
char *  buffer,
int  length 
)
LONG STORMAPI SFileGetFileSize ( HANDLE  hFile,
LPDWORD  lpFileSizeHigh 
)

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BOOL STORMAPI SFileLoadFile ( char *  filename,
void *  buffer,
int  buffersize,
int  a4,
int  a5 
)
BOOL STORMAPI SFileLoadFileEx ( void *  hArchive,
char *  filename,
int  a3,
int  a4,
int  a5,
DWORD  searchScope,
struct _OVERLAPPED *  lpOverlapped 
)
BOOL STORMAPI SFileOpenArchive ( const char *  szMpqName,
DWORD  dwPriority,
DWORD  dwFlags,
HANDLE phMpq 
)

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BOOL STORMAPI SFileOpenFile ( const char *  filename,
HANDLE phFile 
)

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BOOL STORMAPI SFileOpenFileEx ( HANDLE  hMpq,
const char *  szFileName,
DWORD  dwSearchScope,
HANDLE phFile 
)

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BOOL STORMAPI SFileReadFile ( HANDLE  hFile,
void *  buffer,
DWORD  nNumberOfBytesToRead,
DWORD read,
LONG  lpDistanceToMoveHigh 
)

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BOOL STORMAPI SFileSetIoErrorMode ( int  mode,
BOOL(STORMAPI *callback)(char *, int, int  
)
void STORMAPI SFileSetLocale ( LCID  lcLocale)
BOOL STORMAPI SFileUnloadFile ( HANDLE  hFile)
BOOL STORMAPI SGdiDeleteObject ( HANDLE  handle)
BOOL STORMAPI SGdiExtTextOut ( int  a1,
int  a2,
int  a3,
int  a4,
unsigned int  a8,
signed int  a6,
signed int  a7,
const char *  string,
unsigned int  arg20 
)
BOOL STORMAPI SGdiImportFont ( HGDIOBJ  handle,
int  windowsfont 
)
BOOL STORMAPI SGdiSelectObject ( int  handle)
BOOL STORMAPI SGdiSetPitch ( int  pitch)
void* STORMAPI SMemAlloc ( int  amount,
char *  logfilename,
int  logline,
char  defaultValue 
)

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int STORMAPI SMemCmp ( void *  location1,
void *  location2,
DWORD  size 
)
void STORMAPI SMemCopy ( void *  dest,
const void *  source,
size_t  size 
)
void STORMAPI SMemFill ( void *  location,
size_t  length,
char  fillWith 
)
BOOL STORMAPI SMemFree ( void *  location,
char *  logfilename,
int  logline,
char  defaultValue 
)
void STORMAPI SMemZero ( void *  location,
DWORD  length 
)
BOOL STORMAPI SNet144 ( char *  buffer)
BOOL STORMAPI SNetCreateGame ( const char *  pszGameName,
const char *  pszGamePassword,
const char *  pszGameStatString,
DWORD  dwGameType,
char *  GameTemplateData,
int  GameTemplateSize,
int  playerCount,
char *  creatorName,
char *  a11,
int playerID 
)
BOOL STORMAPI SNetCreateLadderGame ( const char *  pszGameName,
const char *  pszGamePassword,
const char *  pszGameStatString,
DWORD  dwGameType,
DWORD  dwGameLadderType,
DWORD  dwGameModeFlags,
char *  GameTemplateData,
int  GameTemplateSize,
int  playerCount,
char *  creatorName,
char *  a11,
int playerID 
)
BOOL STORMAPI SNetDestroy ( )
BOOL STORMAPI SNetDropPlayer ( int  playerid,
DWORD  flags 
)

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BOOL STORMAPI SNetEnumGames ( int(STORMAPI *callback)(DWORD, DWORD, DWORD ,
int hintnextcall 
)
BOOL STORMAPI SNetEnumGamesEx ( int  a1,
int  a2,
int(__fastcall *callback)(DWORD, DWORD, DWORD ,
int hintnextcall 
)
BOOL STORMAPI SNetEnumProviders ( int(STORMAPI *callback)(DWORD, DWORD, DWORD, DWORD ,
int  mincaps 
)
BOOL STORMAPI SNetGetGameInfo ( int  type,
void *  dst,
size_t  length,
size_t *  byteswritten 
)
int STORMAPI SNetGetLeagueName ( int  leagueID)
int STORMAPI SNetGetLeaguePlayerName ( char *  curPlayerLeageName,
size_t  nameSize 
)
BOOL STORMAPI SNetGetNumPlayers ( int firstplayerid,
int lastplayerid,
int activeplayers 
)
BOOL STORMAPI SNetGetPlayerCaps ( char  playerid,
PCAPS  playerCaps 
)
BOOL STORMAPI SNetGetPlayerName ( int  playerid,
char *  buffer,
size_t  buffersize 
)
BOOL STORMAPI SNetGetPlayerNames ( DWORD  flags)
BOOL STORMAPI SNetGetProviderCaps ( PCAPS  providerCaps)

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BOOL STORMAPI SNetGetTurnsInTransit ( int turns)

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BOOL STORMAPI SNetInitializeDevice ( int  a1,
int  a2,
int  a3,
int  a4,
int a5 
)
BOOL STORMAPI SNetInitializeProvider ( DWORD  providerName,
clientInfo *  gameClientInfo,
userInfo *  userData,
battleInfo *  bnCallbacks,
moduleInfo *  moduleData 
)
BOOL STORMAPI SNetJoinGame ( unsigned int  a1,
char *  gameName,
char *  gamePassword,
char *  playerName,
char *  userStats,
int playerid 
)
int STORMAPI SNetLeagueLogout ( char *  bnetName)
BOOL STORMAPI SNetLeaveGame ( int  type)

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BOOL STORMAPI SNetPerformUpgrade ( DWORD upgradestatus)
BOOL STORMAPI SNetReceiveMessage ( int senderplayerid,
char **  data,
int databytes 
)

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BOOL STORMAPI SNetReceiveTurns ( int  a1,
int  arraysize,
char **  arraydata,
unsigned int arraydatabytes,
DWORD arrayplayerstatus 
)
HANDLE STORMAPI SNetRegisterEventHandler ( int  type,
void(STORMAPI *sEvent)(PS_EVT)   
)
BOOL STORMAPI SNetReportGameResult ( unsigned int  a1,
int  size,
int  a3,
int  a4,
int  a5 
)
int STORMAPI SNetSelectGame ( int  a1,
int  a2,
int  a3,
int  a4,
int  a5,
int playerid 
)
int STORMAPI SNetSendLeagueCommand ( char *  cmd,
char *  callback 
)
BOOL STORMAPI SNetSendMessage ( int  playerID,
void *  data,
size_t  databytes 
)

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int STORMAPI SNetSendReplayPath ( int  a1,
int  a2,
char *  replayPath 
)
BOOL STORMAPI SNetSendServerChatCommand ( const char *  command)

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BOOL STORMAPI SNetSendTurn ( void *  data,
size_t  databytes 
)

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BOOL STORMAPI SNetSetGameMode ( DWORD  modeFlags,
char  a2 
)

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BOOL STORMAPI SRegDeleteValue ( const char *  keyname,
const char *  valuename,
BYTE  flags 
)
BOOL STORMAPI SRegLoadData ( const char *  keyname,
const char *  valuename,
int  size,
LPBYTE  lpData,
BYTE  flags,
LPDWORD  lpcbData 
)
BOOL STORMAPI SRegLoadString ( const char *  keyname,
const char *  valuename,
BYTE  flags,
char *  buffer,
size_t  buffersize 
)

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BOOL STORMAPI SRegLoadValue ( const char *  keyname,
const char *  valuename,
BYTE  flags,
int value 
)
BOOL STORMAPI SRegSaveData ( const char *  keyname,
const char *  valuename,
int  size,
BYTE lpData,
DWORD  cbData 
)
BOOL STORMAPI SRegSaveString ( const char *  keyname,
const char *  valuename,
BYTE  flags,
char *  string 
)
BOOL STORMAPI SRegSaveValue ( const char *  keyname,
const char *  valuename,
BYTE  flags,
DWORD  result 
)
void STORMAPI SRgn523 ( HANDLE  hRgn,
RECT *  pRect,
int  a3,
int  a4 
)
void STORMAPI SRgn529i ( int  handle,
int  a2,
int  a3 
)
void STORMAPI SRgnCreateRegion ( HANDLE hRgn,
int  a2 
)
void STORMAPI SRgnDeleteRegion ( HANDLE  hRgn)
char* STORMAPI SStrChr ( const char *  string,
char  c 
)
char* STORMAPI SStrChrR ( const char *  string,
char  c 
)
int STORMAPI SStrCmp ( const char *  string1,
const char *  string2,
size_t  size 
)
int STORMAPI SStrCmpI ( const char *  string1,
const char *  string2,
size_t  size 
)
int STORMAPI SStrCopy ( char *  dest,
const char *  src,
int  max_length 
)

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DWORD STORMAPI SStrHash ( const char *  string,
DWORD  flags,
DWORD  Seed 
)
int STORMAPI SStrLen ( const char *  string)
int STORMAPI SStrNCat ( char *  dest,
const char *  src,
DWORD  max_length 
)

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char* STORMAPI SStrUpper ( char *  string)
size_t SStrVPrintf ( char *  dest,
size_t  size,
const char *  format,
  ... 
)
BOOL STORMAPI STransBlt ( void *  lpSurface,
int  x,
int  y,
int  width,
HANDLE  hTrans 
)
BOOL STORMAPI STransBltUsingMask ( void *  lpSurface,
void *  lpSource,
int  pitch,
int  width,
HANDLE  hTrans 
)
BOOL STORMAPI STransCombineMasks ( HANDLE  hTrans,
int  a2,
int  a3,
int  a4,
int  depth,
int  a6 
)
BOOL STORMAPI STransCreateE ( void *  pBuffer,
int  width,
int  height,
int  bpp,
int  a5,
int  bufferSize,
HANDLE phTransOut 
)

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BOOL STORMAPI STransDelete ( HANDLE  hTrans)

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BOOL STORMAPI STransDuplicate ( HANDLE  hTransSource,
HANDLE  hTransDest 
)
BOOL STORMAPI STransIntersectDirtyArray ( HANDLE  hTrans,
int  dirtyarraymask,
unsigned __int8  dirtyarray,
int  sourcemask 
)
BOOL STORMAPI STransInvertMask ( HANDLE  hTrans,
int  sourcemask 
)
BOOL STORMAPI STransPointInMask ( HANDLE  hTrans,
int  x,
int  y 
)
BOOL STORMAPI STransSetDirtyArrayInfo ( int  width,
int  height,
int  depth,
int  bits 
)

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BOOL STORMAPI SVidDestroy ( )
BOOL STORMAPI SVidGetSize ( HANDLE  video,
int  width,
int  height,
int  zero 
)
BOOL STORMAPI SVidInitialize ( HANDLE  video)
BOOL STORMAPI SVidPlayBegin ( char *  filename,
int  arg4,
int  a3,
int  a4,
int  a5,
int  a6,
HANDLE  video 
)
BOOL STORMAPI SVidPlayContinueSingle ( HANDLE  video,
int  a2,
int  a3 
)
BOOL STORMAPI SVidPlayEnd ( HANDLE  video)
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