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BWAPI
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#include <RepHeader.h>

Classes | |
| struct | _gameTemplate |
Public Attributes | |
| DWORD | dwUnknown |
| char | szCurrentPlayerName [24] |
| DWORD | dwGameFlags |
| WORD | wMapWidth |
| WORD | wMapHeight |
| BYTE | bActivePlayerCount |
| BYTE | bAvailableSlots |
| BYTE | bGameSpeed |
| BYTE | bGameState |
| BYTE | bGameType |
| BYTE | bUnknown |
| WORD | wGameSubtype |
| DWORD | dwSeed |
| WORD | wTileset |
| BYTE | bAutosaved |
| BYTE | bComputerPlayerCount |
| char | szGameName [25] |
| char | szMapName [32] |
| struct replay_resource::_netGame::_gameTemplate | gameTemplateInfo |
| char replay_resource::_netGame::szMapName[32] |
1.7.6.1